SDL games
Games using the Simple DirectMedia Layer library.
List of SDL games[edit]
This is a list of free/libre sDL games:
Game | Screenshot | Last Release | Genres | Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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Widelands | 2024-03-30 | RTS, Economic simulation, Online |
The latest release of Widelands is version 1.2 released on March 30th, 2024.[3] The game is completely translated in five languages, and for eight more languages translation is more than ⅔ complete. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Neverball | 2014-05-21 | Puzzle |
Neverball is a game of skill in which the player guides a ball through various obstacle courses by tilting the entire level. The game, including the media, is licensed under the GPL. There is a game based on Neverball, called Neverputt. A version was included on OpenSource Game Power volume 1. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
OpenCity | 2015-03-15 | City building game |
OpenCity is a 3D city building game started in 2003 by Duong-Khang Nguyen, licensed under the GPL.[5]. It's coded in C++, uses the OpenGL and SDL libraries and the OGRE rendering engine. While it's similar to SimCity, it is not intended to be a direct clone. The last stable release, 0.0.6.5, was released on March 15th, 2015.[6] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Passage | December 13th, 2007 | RPG, Autobiographical |
Passage is an autobiographical RPG game by Jason Rohrer. It is his third game and the second to be released in the public domain. The source code is available on the homepage, so this is free software (the source code package contains a non-free piece of developer utility software, which is not needed on Debian)[7]. The game has been selected for the gamma256 event.[8] The latest version of the game is 3 released on December 13, 2007.[9] It uses the SDL library and its default resolution is 600x90. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
GPL Arcade Volleyball | 2006-05-25 | Arcade, Sport |
GAV: GPL Arcade Volleyball is an SDL remake of the DOS game Arcade Volleyball. The latest version of the game is 0.9.0 on May 25th, 2006. It is written in the C++ programming language.[10] It is licensed under the GPL. A version was included on OpenSource Game Power volume 2. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Jump n Bump | 2019-09-02 | Arcade, Platformer, Deathmatch |
Jump n Bump is a multiplayer platform deathmatch game in which the players control cute bunnies and try to jump on each other's heads. Maintenance and modernization of the game has been taken over by LibreGames at GitLab.[13] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Gem Drop X | 2003-08-01 | Puzzle game |
Gem Drop X is a fast puzzle game. Placing gems in vertical lines destroys them and ultimately leads to completion of a level. It has been compared to "Tetris meets Space Invaders."[14] The author is Bill Kendrick of New Breed Software. It is written in the C programming language. A version was included on the 100 Great Games for Linux shovelware collection. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
GearHead | 2019-02-07 | Roguelike RPG |
GearHead is a futuristic roguelike game, created by Joseph Hewitt. GearHead 1 is the first roguelike to explore the world of "mecha" (giant robots). Lots of futuristic jobs and skills (mecha pilot, medic, etc.) are available, as well as piloting those mecha. A sequel, creatively named GearHead 2, is in the making. It is licensed under the LGPL[15]. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
GearHead 2 | 2017-12-03 | Roguelike RPG |
GearHead 2 is a futuristic roguelike, the sequel to GearHead and is currently under development. Both games are the creation of Joseph Hewitt. This game is licensed under the LGPL[16]. The first release of the GearHead 2 game was version 0.421 on April 3rd, 2007. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Sarah-Maries Eierjagd | Arcade game |
Sarah-Maries Eierjagd is an arcade game. The player controls a girl, trying to catch good and golden eggs and avoiding bad eggs. The game is based on pocket LCD games from the 1980’s, like “Egg” from the Nintendo’s “Game & Watch” series, and was created as a gift for the author’s niece Sarah-Marie.
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Globulation 2 | 2009-05-25 | RTS |
Globulation 2 is a RTS game with an unusual gameplay design. The source and media are licensed under the GPL.[18][19] The latest release of the game is 0.9.4.1 released on March 25th, 2009. It is programmed in C++. It uses the SDL[20] and Boost[21] libraries. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Infon Battle Arena | 2006-10-01 | Life simulation, RTS, Programming |
Infon Battle Arena is a real-time multiplayer programming game written by Florian Wesch. You control your creatures using the Lua programming language and let them compete for food and survival against other players. The game is client/server based and is playable over the internet. Players can upload code at any moment to update their code or fix bugs while the game is running in realtime. It is written in the C and Lua programming language using the SDL library. The latest release is 265 released on February 25th, 2008.[22] The media and the source code are both licensed under the GPL. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Slune | 2019-01-12 |
Slune is an action game. The latest version of the game is 1.0.9 on August 8th, 2005. It is written in the Python programming language using the SDL library. It was written by Jean-Baptiste Lamy. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Crack Attack! | 2005-05-14 | Tetris-like |
Crack Attack! is a puzzle game by Daniel Nelson and Andrew Sayman which is a clone of Nintendo's Tetris Attack. It is written using the SDL and GLUT library. It is licensed under the GPL. As of 2011-07-26, the latest version of the game is 1.1.14. Development has been abandoned as of 2012.[23] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Heroes of Wesnoth | 2009-09-03 | RPG |
Heroes of Wesnoth is a RPG, written by Jon Ander[24], and set in the universe of Battle for Wesnoth. The last version of the game is 0.1.2, released on September 3th, 2009.[25] It is licensed under the GPLv3. [26] It is written in the C++ programming language and uses the SDL library.[27] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Slime Volley | 2010-07-18 | Sport |
Slime Volley is a 2D side volleyball game. The version 2.2 is a clone of Blobby Volley. With the unstable version 2.3 the game allow to play from 2 to 6 players (AI, or human in both local or network). It was written in the C programming language using the SDL library. It is licensed under the GPLv3. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
LBreakout2 | 2015-10-17 | Arcade |
There's a remake of the game with improved graphics, LBreakoutHD. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Kobo Deluxe | 2007-12-27 | Action |
Kobo Deluxe is a 2D scrolling space shooter written by David Olofson, based on XKobo by Akira Higuchi. The latest version is 0.5.1, released on December 27th, 2007. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
PrBoom | 2008-11-09 | FPS engine |
PrBoom is a derivative of many forks and ports of the Doom source code. It can be used together with the Freedoom data. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Meritous | 2019-02-26 | RPG |
Meritous is an action RPG game written by Lancer-X/ASCEAI.[33] It is licensed under the GPLv3+, except for the music, whose license was uncertain for Debian in 2008.[34][35][32] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
LinCity-NG | 2007-11-04 | City building game |
LinCity-NG is a city building game that is the successor to and fork of LinCity. It is being developed by members of the Happypenguin's Game of the Month project.[36]The stable latest version of the game is 1.1.2 released on November 4, 2007. The latest unstable release is 2.0 released on January 25th, 2009.[37] It used the SDL library.[38] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
SDL Asylum | 2009-08-17 | Action |
SDL Asylum is a 2D platform/shooting game designed and written by Andy Southgate in 1994, originally as a commercial project for the Acorn Archimedes. In 2002 Southgate released the source and media into the public domain, and a C port using SDL is now available. Source code is available for both, so both are free software. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Osgg | 2016-08-17 | Arcade |
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SuperTux | 2021-12-23 | Side-scrolling platform game |
SuperTux is a 2D side-scrolling platform game featuring Tux the Linux penguin mascot, inspired by the Super Mario series.[46] It is programmed in C++. SuperTux was originally created by Bill Kendrick. Ingo Ruhnke created many of the levels. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Teeworlds | 2020-04-19 | Platform, Run and gun, Online |
Teeworlds is a cartoon style 2D multiplayer platform shooter game (or third person shooter). The game provides an arena where players fight in various multiplayer modes (capture the flag, duel, team death match, race). The player is a Tee, a little ball with hands and feet.
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Primrose | 2009-05-11 | Puzzle |
Primrose is a puzzle game by Jason Rohrer and Jason Rohrer's sixth game.[49] It uses the SDL library, with the exception of the iPhone OS port.[50] It has been released into the public domain.[50] The source code is available on the home page, so this is free software. Rohrer charges $2.99 for the iPhone OS version of Primrose.[51] The latest version of the game is version 6 released on May 11rd, 2009.[52] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Go Ollie! | no image | Platformer |
Go Ollie! is a mouse controlled platformer about an earth worm. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
DNT | 2016-04-12 | Role-playing, post-apocalyptic |
DNT (formaly known as DccNiTghtmare) is a free 3D single player RPG in a satirical post-apocalyptical world. The game development started in early 2005. The game's source code is licensed under the GPL as its own media. Some other media are either under CC-BY, Public Domain or GPL licenses[53]. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Plee the Bear | 2017-02-08 | Platform game |
Plee the Bear is a 2D platform game in which the player controls a bear in single or multiplayer mode. As of 2015-01-07, the latest version of the game is 0.7. The game's source code is licensed under the GNU GPL v3, while the game's media is under the Creative Commons Attribution-ShareAlike license v3.[55][56] It is written in the C++ programming language using the SDL library. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Pingus | 2011-12-24 | Puzzle game |
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Help Hannah's Horse | 2021-07-25 | Arcade, action, child-oriented |
Help Hannah's Horse is a child-oriented arcade game, described as „a cross between Pacman and the Dizzy game "Fastfood"“. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Hedgewars | 2019-10-09 | TBS |
Hedgewars is a turn-based artillery game featuring fighting hedgehogs. The player has to equip their team of hedgehogs with a choice of numerous silly weapons like hellish hand grenades, homing bees or melon bombs in order to combat the enemy. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
54321 | 2001-11-16 | puzzle |
54321 is a set of four-, three- and two-dimensional (all presented as a number of 2D boards on the screen) implementations of five classic puzzle games. It is written in C++ by Patrick Fleckenstein for the 1mb SDL Game Programming Contest sponsored by Linux Journal, Loki Software, and No Starch Press. The latest downloadable version is v1.0.2001.11.16. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Gravitation | 2008-03-03 | Autobiographical |
Gravitation is the second autobiographical game by Jason Rohrer licensed under the public domain. The source code is available on the homepage so this is free software. The latest version of the game is 3 on March 3, 2008. It uses the SDL library. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
I Have No Tomatoes | 2004-09-26 | Arcade game |
I Have No Tomatoes is a Bomber Man-like arcade game in which the player controls a yellow tomato and has to defeat enemy tomatoes by laying bombs. The latest version of the game is 1.55 released on September 26th, 2004.[62] It is written by Mika Halttunen and Teemu Ruokolainen. The game is licensed under the Zlib/libpng License. It is written in the C++ programming language. The game requires 3D hardware acceleration. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Frets on Fire | 2008-11-04 | Musical |
Frets on Fire is a musical game where you must play a guitar as accurately as possible. The latest version of the game is 1.3.110 released on November 4, 2008.[63] It was created for the Assembly 2006 Game Development Competition; in which Frets on Fire won.[64] It used the SDL library and was written in the Python programming language.[65] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
GL-117 | March 12th, 2005 | Combat flight simulation |
GL-117 is a combat flight simulator by Thomas Drexl and others. The latest version is 1.3.2, although it was also forked into Linux Air Combat. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Block Attack - Rise of the Blocks | 2022-02-18 | Puzzle games |
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Tile World | 2015-09-10 | Puzzle |
Tile World is a Puzzle game that is an emulation of the game Chip's Challenge, licensed entirely under the GPL[72]. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Iter Vehemens ad Necem | 2004-12-10 | Roguelike game, RPG |
Iter Vehemens ad Necem (Violent Road to Death in Latin) (IVAN) is a graphical Roguelike game developed by Heikki Sairanen, Tuukka Virtaperko, aand Timo Kiviluoto.[75] The latest version of the game is 0.50 released on December 10th, 2004. One of the game's specialties is the body parts system: the player can lose and regain limbs which have individual health points and strength. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Civil | 2004-08-09 | TBS, Online |
Civil is a turn-based strategy game mainly focused in the American civil war. The game features networked multi-player and is available for multiple platforms. The development of the game stopped in 2005. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Comisat Games Collection | 2006-10-10 | Snake, Hangman, Memory, Tetris, Board game |
comisat Games Collection is a collection of free software games written in Gambas. It is one of the first notable Gambas games, with exceptions being code examples such as recreations of Snake, Robotfindskitten, and other small efforts. The collection is available in English and Italian. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
The Battle for Wesnoth | 2024-01-03 | TBS, Online |
The Battle for Wesnoth, or simply Wesnoth or BfW, is a fantasy themed 2D turn-based strategy game started by David White in June 2003.[77] The game is programmed in C++ and its code and media are licensed under the GPL.[78] This game does not require 3D hardware acceleration. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
WarMUX | 2011-01-21 | Turn-based strategy |
WarMUX (Wormux until November 21st, 2010)[79] is a Worms-like game that is licensed under the GPL, including its data.[80][81] The latest version of the game is 11.01 released on January 21st, 2011.[82] This game does not require 3D hardware acceleration. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Unknown Horizons | 2019-01-12 | RTS, Economic simulation |
Unknown Horizons, formerly known as OpenAnno, is a real-time strategy game and economic simulation game loosely based on Sunflower's Anno series.[83] The game's source code is licensed under the GPL while its own media is licensed under the CC-BY-SA license and some parts under other DFSG-compatible licenses[84]. The first public version of Unknown Horizons is version 2008.1 released on October 1st, 2008 when it was called OpenAnno.[85]. This was the last release as OpenAnno before the name was changed to Unknown Horizons[86]. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Performous | 2024-02-09 | karaoke, guitar, bass, drums, dance |
Performous (formerly UltraStar-NG)[87] is a karaoke game inspired by SingStar released under the GNU GPL 2+. Version 0.4.0 introduced guitar, bass and drum features and 0.5.0 saw the addition of dance game component. The game is written in the C++ programming language and from version 0.3.0 onwards uses OpenGL for graphics. The main game package does not include any songs, like a player does not include any music, but there are various liberally licensed songs available from the homepage. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Amphetamine | 2002-03-25 | 2D platformer |
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Hero of Allacrost | 2015-06-30 | RPG |
Hero of Allacrost, or simply Allacrost, is a 2D single-player RPG licensed under the GNU General Public License and was founded by Tyler Olsen in June 2004.[88][89] The team's official description of the game is as follows:
The game will be released in modules, rather than waiting until the entire game is finished to make a release. Once a new module is released, players can download it and install it, which will make more content available for the player to continue the game from where they last saved. Each Allacrost release will contain a new chapter of the story. Each section is released when it is completely finished.[90] It is written in the C++ and Lua programming languages using the SDL library.[91] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Frozen Bubble | 2010-08-06 | Puzzle |
Frozen Bubble is a bubble-popping puzzle game inspired by Puzzle Bobble. The latest version of the game is 2.2.1beta1 released on August 6th, 2010. It is licensed under the GNU GPL version 2. A version was released on OpenSource Game Power volume 1. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Sleep Is Death | no image | 2010-11-15 | multiplayer, RPG |
Sleep Is Death aka Geisterfahrer is a two-player RPG game written by Jason Rohrer. It is Rohrer's seventh game. Sleep is Death has the rare distinction of being one of the most successful commercial game in all free and open source gaming history. In addition, the game was public domain from the very beginning. The source code is available on the homepage, so this is free software. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Alexei: Part IX | 2010-06-30 | Adventure |
Alexei: Part IX is a free software graphical adventure game originally released by Piga Software on May 19, 2009. It is the first Piga Software program to use the Gambas Adventure Engine and is also the first Piga Software game released for GNU/Linux and other POSIX systems. You take the role of Alexei Volkov, master criminal, who is intent on robbing the house of a cruel and ruthless businessman. After gaining access to the main hall with the help of a disgruntled servant, Alexei must search out the mansion and find out the location of the owner's vault. Once this is accomplished he must escape the mansion. This game takes heavy inspiration from the Arthur Yahtzee and Rob Blanc trilogies. A preview release for the next title in the series, Part XIII, is available from the Piga Software website. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
8 Kingdoms | 2007-06-22 | TBS |
8 Kingdoms is a 3D turn-based strategy game based on hexagons in which the player is a king in a fantasy world. It is licensed under the GPL. The media license is unknown. The latest version of the game is 1.10 released on July 22nd, 2007. It is written in the C++ and Tcl programming languages and uses the SDL library. It was created as a project at the Faculty of Mathematics and physics at the Univerzita Karlova, Prague in 2004.[94] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
FreeTrain | 2007-06-04 | Transport infrastructure game |
FreeTrain is a rail and business simulation computer game, originally created by Kohsuke Kawaguchi and inspired by the A-Train series of games. Both the source code and the graphics are licensed under a combination of the LGPL and the GPL.[95] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Limbs Off | 2012-05-23 | phun-fysics, |
Limbs Off is the flagship in plaimi's phun-fysics genre, in which they strive to reproduce complex real life physics, but take certain liberties whenever they feel it will add to the entertainment of the games. Limbs Off specifically is a fighting game that takes place in space. Right now there is only one planet and three characters, but plaimi want to implement several planets as well as inter-planetary travel via cannons, amongst other features[96]. The characters are "limbless", and consist of a head, body, two feets and hands. As of yet, the only way of "fighting" is running into each other. When the characters hit each other, their mass is decreased up to a point where their body parts are unlinked and the characters effectively become space junk[97]. The source code is licensed under the GNU GPL[98], and plaimi encourage people to contribute with code, make their own art, and make packages for UNIX package managers[99]. Limbs Off does not come with sprites or sounds. Instead, plaimi want to hack the game to load art from a data directory, so that users can install their own art. As of yet it only supports this with character sprites[100], as the game is at a very early alpha stage. It "went public" on the 24th of September in 2011, on github[101]. The game runs on relatively modest hardware, and has been compiled and run successfully on most modern UNIX-based operating systems[102]. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Key Runner | 2013-01-05 | Action |
Key Runner is a 2D overhead action game where Moschata, the Key Runner must race to retrieve the key and bring it to the lock. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Childish Cannoneer | 2012-09-15 | Artillery and Adventure |
Childish Cannoneer is the first venture of the "Indie Games" project hosted by White Island Software at the Gambas Forum, and participated in by Piga Software through Graham L. Wilson. The aim of the project is to make computer games to show off the Gambas language, with the eventual hope of inclusion in the Humble Indie Bundle for maximum attention. It is to feature a little boy building a makeshift air cannon from spare parts only to terrorize his older sister, and potentially the whole neighbourhood, while evading the wrath of his father. The majority of the game's multimedia are derived from vector graphics taken from OpenClipart and sound effects taken from SoundBible. Contributions to this project, or the creation of other entities for the Indie Games project, are more then welcome. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
FreeRCT | 2022-03-19 | Economic simulation |
FreeRCT is an amusement park simulation game in early stages of development. It is inspired by the proprietary game RollerCoaster Tycoon. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Berusky | 2020-06-30 | Sokoban |
Berusky is a sokoban style game, published under GNU Public License. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Dawn | 2011-05-14 | RPG | This article has been marked for deletion review by a wiki user. Discuss on the talk page
Dawn is a fantasy 2D RPG developed by Tobias Eliasson. It is written in the C++ programming language, using the SDL library. It is licensed under the GPLv3. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Zatacka X | 2021-07-11 | Snake-like |
Zatacka X is a clone of a game called Achtung, die Kurve!. The Zatacka X code is free software, licensed under the GNU General Public License version 3. Graphics and audio are licensed under Creative Commons Attribution-ShareAlike.[108] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Valyria Tear | 2019-09-22 | RPG |
Valyria Tear is an single-player 2D role playing game taking place in an medieval-fantasy world. It is based on a fork of the Hero of Allacrost engine. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Critterding | 2013-10-03 | Life simulation |
Critterding - Evolving Artificial Life is a life and evolution simulator. In the default configuration the simulator generates a world with food and critters with random bodies and brains. Critter have sensors such as detection of food touching their head and perform actions such as moving, eating or procreating. Some randomly created critters will have sufficient properties to sustain a population and evolve. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Starfighter | 2020-12-26 | Arcade |
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Pacman | 2016-03-22 | Arcade |
Pacman is a pacman clone and very close to the original from Namco. One of the main goals of this clone is a SDL Application with very little use of CPU power. It is licensed under the terms of the GPL version 2 (or any later version). | |||||||||||||||||||||||||||||||||||||||||||||||||||||
The Secret Chronicles of Dr. M. | 2020-05-18 | Platform game |
The Secret Chronicles of Dr. M. (TSC) is a fork of Secret Maryo Chronicles, developed since the latter ceased development.[114] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
FreeOrion | 2023-04-02 | TBS |
FreeOrion is a turn-based strategy game of galactic conquest inspired by the Master of Orion games. As is typical for 4X games, players have to explore their surroundings, colonize new planets, manage their economies, research spectacular technologies, build up military might and conquer their neighbors, and ultimately, the entire galaxy. Features specific to FreeOrion are the diverse fantastical species and peculiar history of the game galaxy, the design of new ships with a multitude of hulls and ship parts available after research, and the possibility of technological victory after researching transcendence. There is an impressive in-game encyclopaedia and most things can be looked up by clicking hyperlinks in messages or through right-click menus. The encyclopaedia includes both generic FreeOrion help and backstory as well as current game info such as for example what the target population of a particular planet would be if you were to colonize it with each of the species in your empire. The game's source code is licensed under the GPL v2 and its media under the Creative Commons Attribution-ShareAlike 3.0 license.[115][116]
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Qonk | 2007-09-14 | RTS |
Qonk is a simple real-time space conquering game. It is written in C++ and uses the SDL library. It is licensed under the GPL v2.[117] The latest release is version 0.3.1 released on September 14, 2007.[118] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Hex-a-hop | 2009-11-05 | Puzzle |
Hex-a-hop is a hexagonal tiles based puzzle game written by Tom Beaumont. The player controls a girl, who has to destroy all green tiles by jumping on them. In addition to the green tiles there are plenty of other kind of tiles with varying functionality gradually introduced. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Apricots | 2023-05-12 | Arcade, Side-scroller |
Apricots is a 2D arcade side-scroller game in which you fly an airplane, fire missiles, drop bombs, destroy enemy buildings and planes, trying to stay alive. The latest version of the game from the old team was 0.2.6 released on August 13th, 2003. In 2019 moggers87 took over this project[122] and released 0.2.7 on February 13th, 2021.[123] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Empty Clip | 2023-07-06 | RPG |
Empty Clip is a 2D role-playing game written by Alan Witkowski in 2006. The game is licensed under the GPLv3.[124]. It is written in the C++ programming language with the SDL library. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Ri-li | 2007-11-01 | Arcade |
Ri-li is an arcade game in which you drive a toy wood train engine across many levels. It is written by Dominique Roux-Serret. The latest version of the game is 2.0.1 on November 1st, 2007. It is written in the C++ programming language, using the SDL library. Its UI has 19 languages to choose from: Arabic, Breton, Chinese, Dutch, English, Esperanto, French, German, Hungarian, Italian, Japanese, Korean, Polish, Portuguese, Russian, Slovak, Spanish, Swedish, Turkish. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
LambdaRogue | 2018-12-29 | roguelike |
LambdaRogue is a roguelike RPG written by Mario Donick. If one had to categorize LambdaRogue to be either a "hack"-game or a "band"-game judging by dungeon generation, it would clearly fall into the "band"-category: Like in Angband and other *bands, standard dungeon levels are randomly generated every time a staircase is used and the player will never encounter the same dungeon level twice. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
PokerTH | 2017-09-01 | Cards, Online |
PokerTH is a Texas Hold 'Em Poker card game with network support, translations, and many other features. It is licensed under the AGPL.[125] It used the SDL library.[126] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Abe's Amazing Adventure | 2005-03-05 | Platform |
Abe's Amazing Adventure is a cross-platform, side scrolling platform game. It is similar to various platform games available for the Commodore+4, as well as Dangerous Dave. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Bos Wars | 2013-06-16 | Real-time strategy |
Bos Wars (formerly known as Battle of Survival) is a futuristic real-time strategy game. The player has to develop a war economy in order to combat his enemies. To be successful, the economic needs need to be balanced against building an army. Controlling strategic passages plays an important role. It used the SDL library. This game does not require 3D hardware acceleration. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Blob Wars Episode 2 : Blob And Conquer | 2009-11-4 | Third-person shooter |
Blob Wars: Blob And Conquer is a 3D action game created by Parallel Realities using the SDL library. The source code of the game is licensed under the GPL. The music and sound effects are not free,[128] and thus have been removed from the Debian package.[129] It is the sequel to Blob Wars Episode 1 : Metal Blob Solid. The latest version of the game is 1.10 released on November 4th, 2009. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
HeXon | 2024-01-05 | Action, Arcade |
heXon is an arcade twin-stick-shooter created by LucKey Productions using Dry and other open source software. The game is available through GitLab, itch.io and the AUR. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Quatter | 2023-12-30 | Board game |
Quatter was created by LucKey Productions initially in celebration of the 25th anniversary of Blaise Müller's Quarto using the Dry game engine and other open source software. Binaries and source code are available through GitLab. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Windys | 2011-08-12 | Arcade, Action Platformer |
Windys is a free software action arcade game by Piga Software, originally released on August 12, 2009. It utilizes the Gambas Platform Engine and is designed in a deliberately retro style, featuring ASCII graphics and simulated PC speaker beeps. It is the second Piga game to be released for GNU/Linux, the first being Alexei: Part IX. A bug release version was sent out on September 1, 2011, and a major update was released on August 12, 2011 featuring bug fixes, updates proofreading and proper installers on a new Gambas 2 basis. A complete rewrite using ncurses, making it a true terminal application, was started in February 2020. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Einstein Puzzle | Puzzle |
Einstein Puzzle is a puzzle game based on an old DOS game called Sherlock, based on the “zebra puzzle” or “Einstein’s puzzle” (which is often thought to have been invented by Albert Einstein) and written using SDL. It licensed under the GPLv2.[130] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Goblin Hack | 2009-03-24 | RPG, Roguelike |
Goblin Hack is a real-time roguelike game with flashily colored ASCII art. It uses the SDL library and is programmed in the C++ programming language. The game is licensed under the GPLv2.[131] The latest version of the game is 1.18 released on March 8th, 2008.[132] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Secret Maryo Chronicles | 2009-08-17 | Platform game |
Secret Maryo Chronicles (SMC) is a 2D platform game with a style designed to be similar to classic side-scrolling games. It uses the platform independent library SDL and, since version 0.98, the OpenGL accelerated Graphics Renderer.[133] The game is developed in C++ and is licensed under the GPLv3.[134] As of 2009-11-27, the latest version of SMC is 1.9 released on August 17th, 2009. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Gilbert and the doors | 2022-12-31 | Side-scrolling games |
Gilbert and the doors is a 2D platform game, written in C language/SDL1.2. This is simple, but nice to play. The game contains 22 levels with an evolutive difficulty. Source code ready for Windows and Linux platforms. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Chromium B.S.U. | 2016-09-06 | Arcade |
Chromium B.S.U. is a fast paced arcade space shooter. It is written using the SDL and OpenAL libraries. According to the license file in the Debian package, the game is published under the "Clarified Artistic License". The official homepage contains a license which is somewhere between the too-unclear-to-consider-free-for-FSF Artistic License 1.0 and the Clarified Artistic License. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Kingdoms | 2013-09-24 | Turn-based strategy |
Kingdoms is a strategy game in which the player builds an empire and leads his nation throughout history. It is inspired by concepts from Civilization. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Intricacy | 2020-12-18 | Puzzle |
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OpenTTD | 2023-07-29 | Transport Infrastructure, Online |
OpenTTD is a simulation game for transportation and a clone of the proprietary game Transport Tycoon Deluxe ("TTD"). The game's source code is licensed under the terms of the GNU General Public License version 2.0.[142] Proprietary data files from the original TTD are not required to play the binary packed game. The game project has free/libre media files. There are official libre data sets for the graphics (OpenGFX), sounds (OpenSFX) and music (OpenMSX). Some GNU/Linux distributions already have packages for these, but if not, these can be downloaded and installed in-game from the extensions menu.[143] OpenTTD has many improvements over its inspiration, TTD, such as larger maps and online multiplayer play. It was written in the C++ programming language using the SDL or Allegro library.[144][145] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Freeciv | 2024-02-09 | TBS,Online |
Freeciv is a 2D turn-based strategy game, inspired by Sid Meier's Civilization series, where players control an empire to "eXplore, eXpand, eXploit, and eXterminate" (4X). Both code and media are licensed under the GNU General Public License.[146] Freeciv is mostly written in the C programming language.[147] This game does not require 3D hardware acceleration. The game is also playable as an HTML5 Web game. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Airstrike | 2003-01-20 | Arcade |
Airstrike is a game that involves dogfights in 2D. Including the source code and the media, it is licensed under the GPLv2.[148] [149] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Imperium: Sticks | 2008-06-12 | Real-time strategy game |
Imperium: Sticks (also known as RTciv) is a real-time strategy game being programmed in C by Caerwyn, and licensed under the GPL. Artwork is done by Iwan Gabovitch. Part of the game's media is licensed under the WTFPL.[150] The latest version is 0.1.5 - released on June 12, 2008. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Warp Rogue | 2008-01-15 | Roguelike game |
Warp Rogue is a dark science fantasy roguelike game. It is licensed under the GPL.[151] The latest version of the game is 0.8.0 released on January 15th, 2008.[152] It uses the SDL library and is programmed in the C programming language.[153] It is developed by copx (real name is unavailable) and Sherm Pendley.[154] The website is down for unknown reasons. copx is no longer maintaining the software. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Simple Sokoban | 2021-12-16 | Sokoban-style |
Simple Sokoban is a (simple) Sokoban game aimed at playability and portability across systems. It is written in ANSI C89, using SDL for user interactions. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Trackballs | 2022-12-23 | 3D Arcade Platformer |
Trackballs is a marble game in three-dimensional space, inspired by “Marble Madness”. It is released under the GPL, and was developed by Mathias Broxvall until a long hiatus from 2007 to 2017 after which a new maintainer picked up the project. The latest version before the hiatus is 1.1.4, released on 2007-05-25; now version 1.3.1 is available.[156] It is written in the C++ and Scheme programming language using the SDL library.[157] Support for OpenGL standard 3.3 is required.[158] In the game, the player controls a marble (not the field itself) over a 3D labyrinth, avoiding moving spikes, deadly force fields, enemy balls, and marble-shattering falls, all while seeking the goal at the end of the level. A version was included on OpenSource Game Power volume 1. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
FooBillard | Sports |
FooBillard is a 3D billiard game written by Florian Berger and licensed under the GPL. The latest version of the game is 3.0a. It can use either the SDL library, or GLUT. A version was included on OpenSource Game Power volume 2. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kuklomenos | no image | 2012-04-07 | Arcade |
Kuklomenos is an abstract shoot-em-up game, with minimalistic graphics and short game-length. Note that the COPYING file indicates that the game uses a non-free sound from freesound.org, but this is out of date - the relevant sound file is now released under CC-BY. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
Naev | 2024-01-15 | Space, Shooting |
Naev is a 2D space top-down shooting and trading game primarily developed by Edgar "Bobbens" Simo.[161] It requires SDL, OpenGL, and OpenAL. The source code is licensed under the GPLv3.[159] The project was inspired by the proprietary game Escape Velocity. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Harris | 2019-12-06 | Turn-based strategy games |
The game objective of Harris is to destroy Nazi Germany by launching bombing raids. Harris is a turn based strategy game. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Xye | 2013-08-13 | Sokoban-style, Arcade |
Xye is a puzzle game similar to Sokoban but it includes Arcade elements. The main objective is to get all the gems in each level. The player gets bonus points for collecting all stars before getting the last gem. There are different obstacles, such as blocks in different shapes and size:
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Warzone 2100 | 2023-11-29 | RTS, post-apocalyptic |
Warzone 2100 is a real-time strategy game originally written in C as a closed source project by Pumpkin Studios. It was released (excluding the videos) under the GNU General Public License in late 2004 by Eidos Interactive.[165] Now development is in the hands of the Warzone 2100 Project (originally: "Warzone 2100 Resurrection Project"). A version was included on OpenSource Game Power volume 2. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Fish Fillets - Next Generation | 2011-09-09 | Puzzle, Sokoban-style |
Fish Fillets - Next Generation is a puzzle game. Fish Fillets was a commercial game until 2004 when it is licensed under the GPL. This rewrote for modern operating systems adds the "Next Generation" to the title.[166] It is written in C++, with Lua used for level scripting and the game uses the SDL library.[167] The voice dialogs are in Czech. The subtitles have been translated into multiple languages — see the categories of this article at the bottom. A version was released on OpenSource Game Power volume 1. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Sinatra | February 16th, 2008 / ? | karaoke |
This article has been marked for deletion review by a wiki user. Discuss on the talk page Sinatra is a karaoke game, designed to be free and lean. The latest version released as a downloadable archive is 1.0, released on February 16th, 2008, and considered an old version now, the only way to install a current version now being checking the code out of its SVN repository[168]. It was written by Fredrik Portstrom in the C programming language. It uses the SDL library. The game is licensed under the terms of the GPLv3.[reference required]
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SDL Sopwith | 2022-11-05 | Arcade, Side-scroller |
SDL Sopwith is a port of the old 2D airplane dogfighting game by David Clark, “Sopwith”, to use the SDL. It is being developed by Simon Howard, and is released under GPLv2, like the original. The latest version of the game is 2.1.1 on Nov 5th, 2022. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Enigma | 2021-08-27 | Puzzle |
Enigma is a puzzle game clone of Oxyd licensed under the GPL.[169] The latest version of the game is 1.30 released on August 27, 2021. It uses the SDL library. A version was included on OpenSource Game Power volume 2. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Colobot | 2023-08-08 | RTS, programming |
Colobot - colonise with bots - is a combination of a real-time strategy and a programming game. The player takes the role of an astronaut with the mission to find a habitable planet, after humankind plunged the Earth into an ecological catastrophe. The player is not on their own, but accompanied by programmable robots that can help in building and defending structures. Through a satellite link with 'Houston' she/he is directed to complete a number of missions on different planets. The game also involves a rather aggressive though evolving relationship with native alien lifeforms. Apart from the missions, there are also two game modes that instruct the player in the use of CBOT, the language used to program the bots. This language is rather similar to C++ and Java. During the missions, it's not really necessary to write code for the bots, but it is convenient to be able to adapt the programs Houston offers to the player. Version 0.1.6 introduced the Code Battle game mode, where players first provide all programs needed to operate a base and/or kill all enemies, and then let the programmed bots do their job without the possibility to interfere. The game provides three types of enemies: passive targets, pre-programmed bots and hot-seat play against a fellow human. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Trigger Rally | 2019-03-04 | Racing |
Trigger is a 3D car racing game written in C++ by Jasmine Langridge and Richard Langridge.[173][174] It is licensed under the GPL and a BSD-like license. It supports keyboard, joystick, or joypad control, and anaglyph stereo output. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tactics Squad | 2007-02-24 | RTS |
Tactics Squad is a still in development real-time tactical simulation in which the player controls up to sixteen soldiers in a futuristic environment written by Luismv. The stated emphasis of the game is on game-play instead of on visual presentation. The latest version of the game is 0.3, released on February 24, 2007. [175] It is licensed under the GPL v2.[176] It is written in the C++ programming language with the SDL library.[177] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Defendguin | 2009-11-05 | Arcade |
Defendguin is a 2D arcade game written by Bill Kendrick of New Breed Software. It is a game based on the classic Defender only featuring the Linux kernel mascot Tux, a common open source video game trope.[179] The game features gameplay almost identical to Defender except for an optional big boss and ending sequence. The game features Tux defending his people from aliens (similar to the character from XBill) bent on turning them into evil penguinoids. The game has become quite popular, being reviewed by Linux Journal twice,[180] as well as GamesForLinux.de[181] and GP32 Homebrew Reviews.[182] The populairty of the game has lead New Breed to merchandise it in the form of a mug and mouse pad for sale.[183] The game has been released for Linux (RPM, binary), Microsoft Windows, Mac OS X, Zaurus, Zeta, BeOS, Haiku, Amiga OS 4, MorphOS, QNX and RiscOS. It was also made as GP32, Nintendo DS, Nintendo Wii, Sega Dreamcast and Sony PSP homebrew.[184] It uses the SDL library.[185] Both its media and source are licensed under the GPL.[186] A version was included on OpenSource Game Power volume 2. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Moagg | December 6th, 2008 | Arcade |
Moagg stands for “mother of all gravity games”. It is a game that involves gravity. The latest version of the game is 1.8 released in 2005 and licensed under the GPL. It is developed using the C++ programming language and SDL. Moagg is not being developed anymore; a Java port is being developed under the name of Moagg2. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tennix! | 2023-06-28 | Sport |
Tennix! is a tennis game, licensed under the GPLv2 and developed by Thomas Perl. The latest version is 1.3.2, released on June 28th, 2023. This version adds support for SDL2. It was written in the C programming language using the SDL library. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Ball and Paddle | 2009-07-15 |
Ball and Paddle is a simple ball and paddle game designed to be extensible through GNU Guile. It is part of the GNU project. It was written by Eric P. Hutchins. It is written in the C++ programming language and uses the SDL library. The latest version of the game is 0.8.0 released on September 30th, 2008. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
LTris | 2024-02-17 | Puzzle, Tetris-like |
LTris is a Tetris clone written by Michael Speck. It uses the SDL library. The latest version of the game is 1.0.14 on December 25th, 2009. It is licensed under the terms of the GPLv2.[187] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Blobby Volley 2 | 2023-08-08 | Sports |
Blobby Volley 2 is a volleyball game with blobs as the players. It includes a multiplayer mode and several bots. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Chrzaszcz | 2018-12-19 | Puzzle |
chrząszcz (meaning beetle in Polish) is a maze game in which the player needs to pass through chambers. The chambers are connected by locked doors which require keys that can be obtained by trading with Orcs. chrząszcz was started in 2009, but was revived in 2013. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Brickshooter | 2008-05-07 | Puzzle |
Brickshooter is a GPL Puzzle game. The latest version of the game is 0.0.4 on May 7th, 2008. It uses the SDL library. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tesseract Trainer | June 9th, 2005 | demo, stereograms, hyperspace, educational |
Tesseract Trainer is a demo that displays a tesseract (the four-dimensional hypercube, analogue of the three-dimensional cube) as a 2D image, or viewable as a 3D image using a method similar to that one for viewing stereograms. Although it contains shareware functionality (“Unregistered” is displayed in the corner, and a registration code ($8) request appears after some time of continuous running), the source code is available under a GPLv2-compatible license (apparently public domain except for the reused parts like GLUT). It is written in C++, and the latest version is 0.1.4, released on 2005-06-09. It used GLUT, SDL, among other libraries. The author released all the copyright rights for the game’s documentation. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Balazar III | 2008-08-30 | Adventure |
Balazar III is an adventure game with a multiplayer mode written by Jean-Baptiste Lamy. It provide two graphical client, the first in 3D using OpenGL, Soya, the second in 2D using SDL, Pygame. The networking code is shared. It is written in the Python programming language. The latest version of the game is 0.1 released on August 30th, 2008. The version 0.1 work, but only provide one actor, one monster, and one object. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Allure of the Stars | 2021-12-16 | Roguelike, RPG, TBS |
Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad game. Newest binaries are available at the homepage and, for OSX, on Homebrew. You can also try the game out in the browser at http://allureofthestars.com/play. Not a single picture in this game. You have to imagine everything yourself, like with a book (a grown-up book, without pictures). Once you learn to imagine things, though, you can keep exploring and mastering the world and making up stories for a long time. The gameplay manual [190] may also help. Enjoy! | |||||||||||||||||||||||||||||||||||||||||||||||||||||
LambdaHack | 2023-10-28 | Roguelike, Engine, RPG, TBS |
LambdaHack is a Haskell [191] game engine library for ASCII roguelike games of arbitrary theme, size and complexity, with optional tactical squad combat. It's packaged together with a little example dungeon crawler in fantasy setting that can be tried out in the browser at http://lambdahack.github.io. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
2H4U | 2007-06-02 | Tetris-like |
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LBreakoutHD | 2023-12-02 | Arcade |
LBreakoutHD is a breakout clone written by Michael Speck and is a remake of LBreakout2 with improved graphics. The gameplay of LBreakout2 is (mostly) preserved and it includes all levels from LBreakout2. It uses the SDL library. It is licensed under the terms of the GPLv3. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Azimuth | 2018-06-25 | Top-down shooter, Adventure |
Azimuth is an action-adventure game, combining 2D top-down shooter action with exploration of a large map. The gameplay involves piloting a freely rotating forwards-thrusting ship through a variety of environments, shooting and dodging the attacks of various enemies, solving environmental puzzles, and the gradual revelation of a science-fiction plot. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
TinyTris | 2021-04-11 | Puzzle, Tetris-like |
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Hase | 2020-08-07 | TBS |
Hase is an open source (GPL) gravity based artillery shooter. It is similar to WarMUX, Hedgewars or other artillery games, but the gravity force and direction depends on the mass nearby, similarly to WarHeads (1997). It is optimized for mobile game consoles like the GP2X, Open Pandora or GCW Zero, so it doesn't make use of the mouse even on the PC. Hase features:
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Avoision | 2012-3-10 | Arcade |
Avoision is an arcade game reminiscent of Snake where you play a green square dot collecting red dots and while avoiding moving white dots generated after each collection. The objective is to last long enough to acquire a high score. The first version, 0.1, was released on July 4, 2010 and the latest version, 1.1, was released on March 10, 2012. It received a positive review from Free Gamer, alongside its engine-mate Falling Block Game 2, commenting that "sometimes polish is worth more than complexity." | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Duckmaze | Puzzle |
Duckmaze is a maze game with the added twist that walls may be pushed where not blocked by other walls. The gameplay involves navigating a duck through mazes and knowing when and where to push walls in order to exit the map. Although left early in development, the game is fully playable with 18 levels and a level editor. It is still lacking in multimedia polish and presentation; this was meant to be eventually remedied, but has yet to occur. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mop(e)snake | 2006-12-20 | Arcade game |
Mop(e)snake is a purposively minimalist interpretation of Snake, foregoing any bonus items, power-ups or other "featuritis". It does contain its own innovation with its single-button mode, wherein the head of the snake cycles through directions which are then triggered by pressing any key. This mode requires a slower and more precise rhythm to achieve success. The game features a sampled version of the Creative Commons Attribution-ShareAlike track "The Final Rewind" by Tryad. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Parallel Overhead | 2023-07-08 | Arcade game, endless runner |
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Hull Breach | 2020-12-06 | Arcade |
Hull Breach is a game made by Piga Software for the inaugural December 2020 LibreJam. It is a top down arcade game where an astronaut has to seal breaches in his ship using duct tape in zero gravity. First collecting the tape, the player than bounces from wall to wall to get to the leaks as they open up. Hull integrity decreases faster the more breaches are active at any given time. By convention, cracks are more likely to form on tiles with objects on them, though not exclusively so. It was written in Gambas 3.15.2 and the first release uses GTK 3 for interfaces and SDL 2 for audio. Graphics are sourced from the CC0 library from Openclipart with music from Wikimedia Commons ("The Blue Danube" by Johann Strauss II) and sounds from the public domain portion of Freesound. Development tools used include the Gambas IDE, Inkscape, Audacity, GIMP and KolourPaint on top of Fedora GNU/Linux. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Gatemender | 2020-12-15 | Arcade |
Gatemender (the "Warp-Gate Repair Arcade Game") is a game developed by Erik Letson for the inaugural December 2020 LibreJam. It is a top down arcade game where the player controls a ship trapped in the middle of an asteroid storm. The only path to freedom is a warp gate, which has already been damaged by the storm. Luckily the parts to fix it can be found by blasting the asteroids, allowing an eventual escape. The player has three lives to spend, and a new scene and gate is generated upon completing the last. Letson has since started work on the tactical role playing game Heart of Gold, though the project is now on hiatus. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
OpenHV | 2023-09-17 | RTS |
OpenHV is a mod of OpenRA that takes the Hard Vacuum sprite artwork and loosely recreates the never released original.[198] It is a real-time strategy game which uses supply lines for resources.[199] The first stable version was released in April 2021. It supports single-player, LAN, online multiplayer as well as map editing.[200] Another major release was published 2 years later with almost monthly pre-release versions available for testing.[201] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
UFO: Alien Invasion | 2014-06-28 | Turn-based, Real-time hybrid strategy |
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Hedged | 2021-05-31 | Maze |
Hedged is a game made by Piga Software for the April 2021 LibreJam. It is a first-person 3D maze game with a horror theme. Set in a snowy hedge garden reminiscent of The Shining, the player attempts to find the exit while evading their suddenly murderous wife. It was written in Gambas 3.15.2 and uses Qt 5 for interfaces, SDL 2 for audio and OpenGL 2.1 for rendering. Graphics are sourced from the CC0 library from Openclipart as well as public domain texture sources with sounds from the public domain portion of Freesound. Development tools used include the Gambas IDE, Inkscape, Audacity, GIMP and KolourPaint on top of Fedora GNU/Linux. An updated version with numerous fixes, new menus and cosmetic upgrades was released on May 31, 2021. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Free Hero Mesh | no image | Sokoban |
Free Hero Mesh is a game engine for grid based games involving moving around objects, such as sokoban. It is a clone of the game engine of Everett Kaser's Hero Hearts, Hero Defiant, etc, although with many improvements. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
C-Dogs SDL | 2024-02-18 | top-down shooter |
C-Dogs SDL is a 2D top-down shooter game. It is a continuation of a DOS game started in 1997 named C-Dogs, whose source code and media were released as free in 2002. Some of its features include multiplayer, coop AI, and many community made maps and campaigns.[204] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
IceBreaker | 2021-03-1 | Puzzle |
IceBreaker is a free software game in a similar vein as Jezzball. The game involves collecting a group of penguins from an iceberg in Antarctica in order to ship them to Finland as they are essential to a secret plot for world domination. To move them, you must break the iceberg into chunks by creating melting lines in the ice with Special High-Tech GNU Tools. To cut back on shipping fees, these chunks must be as small as possible. It was included in LinuxWorlds' list "Linux fun for the holidays" in 2000 which was also posted on CNN.[205][206] A version was included on OpenSource Game Power volume 1. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Bring Them On | 2021-08-06 | Top-down shooter, arcade |
Bring Them On is a game made by Piga Software for the August 2021 LibreJam. It is a top-down shooter game with a science fiction theme. Upon developing a teleportation device, the player is pursued by monsters from another plane of reality. It was written in Gambas 3.15.2 and uses Qt 5 for windowing and SDL 2 for audio. Created in six days, it features a new revision of the Gambas Arcade Engine. Graphics are sourced from the CC0 libraries from Openclipart and OpenGameArt.org with sounds from the public domain portion of Freesound. Development tools used include the Gambas IDE, Inkscape, Audacity, GIMP and KolourPaint on top of Fedora GNU/Linux. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Mosquito | 2022-01-31 | Arcade |
Mosquito is a game made by Piga Software for the December 2021 LibreJam. It is an arcade game based on quick reflexes. The player controls a prehistoric giant mosquito, preserved pregnant in amber and recently revived. It must feed on a human in order to resurrect its species, while avoiding having it all end in one quick smack. It was written in Gambas 3.16.2 and uses Qt 5 for windowing and SDL 2 for audio. Graphics are sourced from the CC0 library from Openclipart with sounds from the public domain portion of Freesound. Development tools used include the Gambas IDE, Inkscape, Audacity, KolourPaint on top of Fedora GNU/Linux. An updated version was released on January 31, 2022 that featured a custom options menu among various tweaks such as animation. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Naikari | 2024-02-12 | Space, Shooter |
Naikari: Eye of Chaos is a 2-D freeform space mystery game featuring exploration, trading, and combat mechanics similar to games like Endless Sky and Starsector, and a branching mystery storyline written in a manner inspired by works like Star Control 2 (The Ur-Quan Masters) and The Expanse. You assume control of a space ship and are free to advance through the game however you want. Naikari started as a fork of the Naev project by a former contributor to the Naev project due to creative differences.[208] Other than this history, the two projects have no affiliation with each other. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
JAG | Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: No such file or directory Error code: 127
|
2020-08-08 |
JAG is an arcade-puzzle 2D game similar to KDiamonds. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Zero Ballistics | 2010-12-18 | Vehicle Combat |
Zero Ballistics is a multiplayer only tank combat game. As the developer team did not find a publisher for Zero Ballistics, development was halted and the game released as an unmaintained Open Source project.[209] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Linux Air Combat | 2022-08-04 | Flight simulation game |
Linux Air Combat (LAC) is a combat flight simulator set in the World War 2 era. It descended from GL-117, but a full rewrite has transformed it from game to simulator. It contains 54 planes in offline tutorial missions or in one of 10 multiplayer internet missions on a free server. Joystick, mouse, or gamepads are supported as input. It handles inter-player text messaging, VoIP via Mumble, and text-to-speech via espeak. Although full source code is published for those that want to compile it, LAC is also available pre-compiled in the well-known "AppImage" format for immediate use on X-86 hardware without compiling and with no need to install any prerequisite libraries. Because LAC is coded for high efficiency, it runs well even on inexpensive Linux computers like the Raspberry Pi. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tuxánci | Top-down deathmatch game |
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Greycess Knight RPG | 2022-02-06 | RPG |
Greycess Knight RPG is a very basic free/libre game. It is a turn-by-turn RPG (role playing game). It is in grayscale with a GBA view logical size. It is made in C99 with SDL2. Available languages are French and English. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
LucKey Park | 2024-02-07 | Transport infrastructure, Sandbox |
LucKey Park is a theme park building game created by LucKey Productions using Dry and other open source software. Binaries and source code are available through GitLab. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Open Saucer | 2024-01-12 | Action Sports |
Open Saucer is a vehicular soccer game created by LucKey Productions using Dry and other open source software. Binaries and source code are available through GitLab. The game can be played with multiple players on a split screen, over network or using a combination of the two. The ball has Magnus effect. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Nightfall | 2023-11-01 | Scrolling shooter |
Nightfall is a game made by Piga Software for Halloween 2022 and updated for Halloween 2023. It is a scrolling shooter where the player armed with a shotgun faces attacks from various monsters and has to dodge or shoot them, before facing a final battle with a vampire at the five minute mark. It was written in Gambas 3.17.3 and uses Qt 5 for windowing and SDL 2 for audio. Graphics are sourced from the CC0 library from Openclipart with sounds from the public domain portion of Freesound with music from OpenGameArt.org. Development tools used include the Gambas IDE, Inkscape, Audacity, KolourPaint on top of Fedora GNU/Linux. The 1.5.0 update added a splash screen, main menu, help screen, various options, multiple new enemies and a beast mode that activates if the player gets a kill streak. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
OpenKropki | 2020-11-19 | Turn-based strategy |
OpenKropki is an open-source and multiplatform implementation of the 'kropki' game. It runs on most POSIX systems (Linux, BSD...) and on Windows. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tux! | 2024-01-29 | Action Platform |
Tux! is a 3D platform game featuring Tux made by LucKey Productions using Dry and other open source software. Binaries and source code are available through GitLab. Levels are made using Edddy. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Cuyo | 2014-10-25 | Tetris-like games |
Cuyo is a Puyo Puyo-style puzzle game for up to two players. The player controls falling blocks of various types which change with each level. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Principia | 2024-02-29 | Physics sim, Puzzle |
Principia also features the Adventure game mode. In this game mode, you take control of a small robot which can do whatever you decide it to do. It can take part in a giant battle with enemy robots, or it can take control of the giant robot and wreak havoc on the world. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Nikwi | 2006-08-23 | Platform |
Nikwi (Nikwi Deluxe) is a 2D platformer where the player's goal is to collect sweets and avoid the traps and enemies. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Search and Rescue II | 2023-08-10 | Flight simulation |
Search and Rescue II is a 3D helicopter-based flight simulation game with missions to extinguish fires or rescue persons. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Fight or Perish | 2023-04-15 |
Fight or Perish is a dungeon crawler game inspired by the Atari 8-bit game Dandy, better known as the inspiration for Gauntlet, started by New Breed Software. The game is intended to support four players that explore dungeons while avoiding creeping enemies. Bombs can be used to destroy enemies, doors need keys to be unlocked and food and treasure can be collected. There are four different characters in the game, each with their own strengths and weaknesses.[215] The game was left in a primitive alpha stage and was only available in Linux compatible source code.[216] Dennis Payne has taken over maintenance and improvements.[217] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Freedroid | 2003-11-13 | Arcade |
Freedroid (also known as “FreedroidClassic”) is an arcade/shooter game that was designed as a clone of the classic game Paradroid on Commodore 64. It spawned (and shares some source code with) FreedroidRPG. A version was included on OpenSource Game Power volume 2. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
OilWar | 2003-04-02 | Arcade game |
OilWar is a 2D arcade game. The player attempts to defend an oil field in the desert from enemy invaders by shooting them with the mouse, left firing bullets and right grenades. There are infantry troops and tanks, which take more shots to kill. The player loses when their perimeter is breached. Aircraft and other bonuses were planned. Debs, RPMs, source code and Windows binaries were provided. Author Jarmo Hekkanen also wrote a Tetris clone called Tutris. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Enemy Lines 3 | 2006-03-30 | First-person shooter |
Enemy Lines 3 is an abstract first-person shooter game by Raphael Pikrin, and the third of thirteen in his Enemy Lines series. The player has to protect themselves and their base from swarming robots, armed with a laser gun and a jetpack. The robots can not jump, but can tear through walls, which the player can also destroy. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Enemy Lines 7 | 2009-05-09 | First-person shooter |
Enemy Lines 7 is an abstract first-person shooter game by Raphael Pikrin, and the seventh of thirteen in his Enemy Lines series. The player is stationed in a city undergoing bombardment, and must attempt to take down the invading aircraft using an experimental tank (previously a gun and jumpjets). | |||||||||||||||||||||||||||||||||||||||||||||||||||||
LGeneral | 2021-01-08 | Turn-based strategy |
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Piga 3D Easter Egg Hunt | 2023-04-16 | Maze |
Piga 3D Easter Egg Hunt is a game made by Piga Software for the Easter 2023. It is a first-person three dimensional maze game with a holiday theme. Set in a green hedge garden filled with new life, the player seeks out easter eggs. It was written in Gambas 3.17.3 and uses Qt 5 for interfaces, SDL 2 for audio and OpenGL 2.1 for rendering. Graphics are sourced from the CC0 library from Openclipart as well as public domain texture sources with sounds from the public domain portion of Freesound. Development tools used include the Gambas IDE, Inkscape, Audacity, GIMP and KolourPaint on top of Fedora GNU/Linux. A version 1.2 update was released for Orthodox Easter on April 16, 2023, which featured numerous tweaks and a random map generator. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Rock Dodger | 2020-07-24 | Arcade |
Rock Dodger (also known as Space Rocks) is an arcade game inspired by the classic Asteroids, but instead of shooting the rocks the player must instead doge them. It was later remixed as Variations on Rock Dodger. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Variations on Rock Dodger | 2020-04-17 | Arcade |
Variations on Rock Dodger is an arcade game remixed from the earlier Rock Dodger. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
A-Mazing Urho | 2023-12-14 | Maze |
A-Mazing Urho is a rhythmic maze game developed by LucKey Productions, originally made for the Open Jam 2018 using the Urho3D game engine and now using Dry. Levels are made with Edddy. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Curse of War | 2020-07-16 | Real-time strategy, Text-mode |
Curse of War is a text-mode made using the ncurses library for Linux, though it now also has a graphical SDL interface as well. It has both single and multiplayer modes. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Pathogen Warrior | 2004-07-14 | Puzzle |
Pathogen Warrior is a simple game about matching a pathogen molecular structure on a hexagonal grid. It was originally written for Ludum Dare in 2004. It is GNU GPL v2 licensed. This game does not require 3D hardware acceleration. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Doom | Please add the Gameinfo template to the article | The Doom engine source code was released by id Software under the GPL. It has been used to create several libre games, including Freedoom. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Inertia Blast | 2021-09-14 | Arcade |
Inertia Blast requires you to steal a really heavy energy pod. You need to manage your fuel and manoeuvre the energy pod out of an enemy base. The game is a remake of the Commodore 64 game called Thrust. Dennis Payne of Identical Software updated the game to SDL2, gave it its current name, and implemented new visuals in 2019.[221][222][223][224] The earlier versions by Peter Ekberg had targeted SVGAlib, GGI and DirectX.[225][226][227][228] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Dave Gnukem | 2022-11-28 | Side-scrolling, Platform game |
Dave Gnukem is a 2D retro-style platformer shooter inspired by a famous proprietary side scroller game Duke Nukem.[231] | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Vavoom | no image | 2010-12-31 | FPS | This page is a stub. Please help Libregamewiki by expanding it.
Vavoom is a universal Doom source port supporting Doom, Hexen, Heretic, and Strife. It also incorporates some code from Quake.[233] Like other universal source ports ZDoom and Chocolate Doom, it should allow playing the data files for not only Freedoom but also Heretic replacement Blasphemer, and Hexen replacement Zauberer. The fork of the Vavoom is k8vavoom, which is being actively developed.[234] |
- ↑ Widelands project page at Launchpad
- ↑ Widelands' COPYING file
- ↑ 1.2 release announcement
- ↑ Debian copyright file for package neverball-data (1.6.0-8)
- ↑ OpenCity's copyright file
- ↑ OpenCity 0.0.6.x files on sourceforge.net
- ↑ http://anonscm.debian.org/viewvc/pkg-games/packages/trunk/passage/debian/rules?revision=11725&view=markup
- ↑ Gamma256 page
- ↑ Passage's CVS Changelog
- ↑ GAV's sourceforge.net project page
- ↑ http://www.brainchilddesign.com/Bottom.php?Page=Games&SubPage=JnB -> Source Download -> source.txt
- ↑ https://gitlab.com/LibreGames/jumpnbump/tree/master
- ↑ https://gitlab.com/LibreGames
- ↑ Gem Drop X 0.9 readme file
- ↑ license.txt on Github
- ↑ http://gearhead2.svn.sourceforge.net/viewvc/gearhead2/trunk/license.txt?revision=2&view=markup
- ↑ Sarah-Maries Eierjagd's Copying file
- ↑ Globulation 2's data on Debian's page
- ↑ Globulation 2's copyright file at Debian packages
- ↑ Package info for glob2 on packages.debian.org
- ↑ Globulation FAQs What additional software libraries do I need?
- ↑ Download page for Infon Battle Arena at code.google.com
- ↑ https://gnu-lorien.livejournal.com/11774.html
- ↑ Jon Ander's userpage on Gitorious
- ↑ v0.1.2 announcement
- ↑ Announcement of upgrade to GPLv3
- ↑ Ohloh.net report on Heroes of Wesnoth
- ↑ https://sourceforge.net/p/lgames/code/HEAD/tree/trunk/lbreakout2/COPYING
- ↑ https://sourceforge.net/p/lgames/code/HEAD/tree/trunk/lbreakout2/COPYING
- ↑ RPM packages for lbreakout2
- ↑ 31.0 31.1 31.2 kobo-deluxe package copyright in Debian lenny/sid
- ↑ 32.0 32.1 http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=465532 (acc. 2008-12-04)
- ↑ Meritous README file accessed on October 14th, 2008.
- ↑ Meritious source code package accessed on October 14th, 2008.
- ↑ Debian: Overview of meritous source package (acc. 2008-11-22)
- ↑ GoTM thread for LinCity
- ↑ Lincity-ng's project page on berlio.de
- ↑ Lincity-NG Download and Compilation page
- ↑ 39.0 39.1 http://packages.debian.org/changelogs/pool/main/a/asylum/asylum_0.3.2-1/asylum.copyright
- ↑ 40.0 40.1 README acc. 2023-11-25
- ↑ License is mentioned in the README in osgg's sourceforge.net svn repoistory accessed on February 19th, 2009.
- ↑ Membership list for SDL-ball project on sourceforge.net accessed on October 9th, 2009.
- ↑ 43.0 43.1 SuperTux copyright file
- ↑ https://github.com/SuperTux/supertux/wiki/Contributing#licenses
- ↑ https://github.com/SuperTux/supertux/wiki/Contributing#licenses
- ↑ https://www.supertux.org
- ↑ http://www.teeworlds.com/?page=about
- ↑ 48.0 48.1 license.txt file on github
- ↑ Description page
- ↑ 50.0 50.1 Download page
- ↑ IGN interview with Jason Rohrer on Primrose
- ↑ Jason Rohrer's releaselog page accessed on August 2nd, 2009
- ↑ DNT's textures Licensing.
- ↑ Contributors list on the project's wiki
- ↑ See Plee The Bear's LICENSE file
- ↑ License section on the game's git repository.
- ↑ COPYING
- ↑ 58.0 58.1 README file at the code repository
- ↑ http://old.nklein.com/etc/copyright.php
- ↑ See the game's README file
- ↑ I Have No Tomatoes's about page
- ↑ Sourceforge.net download page for the I Have No Tomatoes project
- ↑ Sourceforge.net download page for Frets on Fire project
- ↑ About page for Frets on Fire
- ↑ Frets on Fire's sourceforge.net project page
- ↑ GL-117 Team
- ↑ 67.0 67.1 gl-117 license in Debian
- ↑ https://github.com/blockattack/blockattack-game/blob/master/source/AUTH
- ↑ https://github.com/blockattack/blockattack-game/blob/master/source/misc/docker/Dockerfile.Ubuntu20.04build
- ↑ Block Attack about page
- ↑ Blockattack's copyright file at Debian packages
- ↑ 72.0 72.1 72.2 homepage
- ↑ IVAN's developers list on SourceForge.net
- ↑ 74.0 74.1 IVAN's LICENSING file in it's CVS repository
- ↑ What is IVAN? on Ivanwiki
- ↑ Project Page
- ↑ http://wiki.wesnoth.org/Credits
- ↑ Wesnoth copyright file at Debian packages
- ↑ Wormux becomes Warmux (November 21st, 2010)
- ↑ Copyright text file on WarMUX' SVN repository
- ↑ Wormux-data's copyright file at Debian packages
- ↑ WarMUX blog post on 11.01
- ↑ UH's wiki main page reveals the project aim accessed on October 10th, 2008.
- ↑ Unknown Horizons license document.
- ↑ News post on 2008.1 release
- ↑ News post on name change
- ↑ Performous: A Challenging and Fun Karaoke Software for Linux, an October 2009 blog post by Jun Auza
- ↑ Tyler Olsen's homepage - Contains information on the start of the Allacrost project.
- ↑ Hero of Allacrost FAQ - Has a question on the FAQ
- ↑ Allacrost FAQ
- ↑ Allacrost sourceforge.net project page
- ↑ 92.0 92.1 92.2 Download page on Frozen Bubble website
- ↑ 93.0 93.1 Frozen Bubble's copyright file at Debian Packages
- ↑ http://kralovstvi.sourceforge.net/team.php
- ↑ Copying text in FreeTrain's SVN repository hosted at sourceforge.net
- ↑ [2]About Limbs Off.
- ↑ [3]Demo video.
- ↑ [4]COPYING.
- ↑ [5]README.
- ↑ [6]Commit:Use sprites for characters not testdisks.
- ↑ [7]Commit: Initial commit.
- ↑ [8]Limbs Off homepage.
- ↑ 103.0 103.1 Code, Media and Documentation Licensing on Project Homepage.
- ↑ 104.0 104.1 104.2 104.3 104.4 104.5 License file of freerct project on Google Code Invalid
<ref>
tag; name "license" defined multiple times with different content Invalid<ref>
tag; name "license" defined multiple times with different content - ↑ Commit 9 stating GPLv2 also applies to data
- ↑ 106.0 106.1 Project Page
- ↑ https://github.com/frusen/Dawn/wiki/Releases
- ↑ 108.0 108.1 108.2 https://github.com/simenheg/zatackax/
- ↑ LICENSES in git
- ↑ 110.0 110.1 LICENSE-file in download
- ↑ 111.0 111.1 http://git.savannah.gnu.org/cgit/starfighter.git/tree/COPYING
- ↑ http://git.savannah.gnu.org/cgit/starfighter.git/tree/LICENSES
- ↑ 113.0 113.1 COPYING
- ↑ README.md from Secret Maryo Chronicles
- ↑ License page in FreeOrion's wiki
- ↑ Debian's FreeOrion copyright file
- ↑ Qonk COPYING file in its SVN repository
- ↑ Release announcement for Qonk on sourceforge.net
- ↑ Hex-a-hop copyright file on Debian's repository
- ↑ Hex-a-hop credits page
- ↑ Hex-a-hop credits page
- ↑ README.md
- ↑ Release
- ↑ License URL
- ↑ PokerTH's copyright file at Debian Packages
- ↑ PokerTH's installation page
- ↑ Project Page
- ↑ Parallel Realities's about page explain that all of their source code is licensed under the GPL
- ↑ version 1.05 changelog in Debian (accessed on 2009 Apr 01)
- ↑ Einstein Puzzle's copyright file at Debian packages
- ↑ Goblin Hack's copyright information on the project's SVN repository
- ↑ Download page for the Goblin Hack project on sourceforge.net
- ↑ Secret Maryo Chronicles- New 0.98
- ↑ SMC's license page
- ↑ 135.0 135.1 https://metadata.ftp-master.debian.org/changelogs/main/c/chromium-bsu/stable_copyright
- ↑ Official Homepage
- ↑ 137.0 137.1 https://github.com/anttisalonen/kingdoms/blob/master/README
- ↑ 138.0 138.1 license
- ↑ License of graphics
- ↑ License of sounds
- ↑ License of music
- ↑ OpenTTD copyright file at Debian packages
- ↑ http://www.openttd.org/en/news/110 Graphics and sound replacement complete, accessed on January 4th, 2010
- ↑ Ohloh.net report on openttd
- ↑ OpenTTD debian package details on packages.debian.org
- ↑ Freeciv website on licensing
- ↑ Freeciv project data from Open Hub
- ↑ Airstrike's copyright file at Debian Packages
- ↑ airstrike-common's copyright file at Debian Packages
- ↑ Forum thread containing license information for some contributed art.
- ↑ http://todoom.svn.sourceforge.net/viewvc/todoom/wrogue/license.txt?view=markup
- ↑ Sourceforge.net project download page for the Warp Rouge project
- ↑ Warp Rogue's sourceforge.net project page
- ↑ Sourceforge.net project member list
- ↑ 155.0 155.1 http://simplesok.sourceforge.net/
- ↑ Trackballs' Github release page
- ↑ Trackballs' original sourceforge.net project page
- ↑ Trackballs' home page
- ↑ 159.0 159.1 LICENSE file in Naev's github repository accessed on June 6th, 2011
- ↑ https://github.com/naev/naev/blob/master/dat/gfx/ARTWORK_LICENSE
- ↑ https://sourceforge.net/projects/xye/
- ↑ https://sourceforge.net/p/xye/code/404/tree/res/detailed_COPYING
- ↑ 164.0 164.1 Mostly GPL, some BSD, CC BY-SA, CC0 [9], [10]
- ↑ Warzone 2100 History page
- ↑ 166.0 166.1 166.2 Licensing information on Fish Fillets' download page
- ↑ Information about developing the game
- ↑ svn://gussoh.se/sinatra
- ↑ Enigma's copyright file at Debian packages
- ↑ README of the code repository
- ↑ README of the data repository
- ↑ https://metadata.ftp-master.debian.org/changelogs//main/t/trigger-rally/trigger-rally_0.6.6.1-3_copyright
- ↑ memberlist for the Trigger project
- ↑ Sourceforge.net page for the Trigger project
- ↑ Sourceforge.net's download page for Tactics Squad
- ↑ License page at Tactic Squad's CVS repository hosted by sourceforge.net
- ↑ Tatics Squad's sourceforge.net project page
- ↑ ftp://ftp.tuxpaint.org/unix/x/defendguin/CHANGES.txt
- ↑ Defendguin - New Breed Software
- ↑ Defendguin Reviews - New Breed Software
- ↑ Defendguin Review - GamesForLinux.de
- ↑ Defendguin - GP32 Homebrew Reviews
- ↑ Defendguin Merchandise - New Breed Software
- ↑ Defendguin Download - New Breed Software
- ↑ Defendguin's requirement page
- ↑ Defendguin's copyright file on Debian Packages
- ↑ ltris RPM packages for Red Hat, CentOS and Fedora
- ↑ AUTHORS acc. 2023-12-10
- ↑ 189.0 189.1 https://sourceforge.net/projects/chrzaszcz/
- ↑ https://github.com/AllureOfTheStars/Allure/blob/master/GameDefinition/PLAYING.md
- ↑ https://www.haskell.org
- ↑ Download page for 2H4U accessed on June 5th, 2009
- ↑ Sourceforge.net project page for the 2HFU project
- ↑ 194.0 194.1 https://sourceforge.net/p/lgames/code/HEAD/tree/trunk/lbreakouthd/COPYING
- ↑ 195.0 195.1 Copyright file accessed on Nov 27th, 2018
- ↑ LICENSE file at the code repository
- ↑ the fairly well hidden media license
- ↑ OpenHV - Free RTS Based on C&C Red Alert Gets New Version
- ↑ A cancelled old RTS named 'Hard Vacuum' gets revived with OpenRA
- ↑ OpenHV, a free and open source RTS based on the unreleased Hard Vacuum has a stable build
- ↑ FOSS strategy game OpenHV gets a release two years in the making
- ↑ Linux Journal article
- ↑ https://github.com/cxong/cdogs-sdl/blob/master/README.md#License
- ↑ https://github.com/cxong/cdogs-sdl/blob/master/README.md
- ↑ Linux fun for the holidays LinuxWorld.com 12/18/00
- ↑ Top 10 Linux games for the holidays CNN 12-20-2000
- ↑ 207.0 207.1 https://github.com/naikari/naikari/blob/main/LICENSE
- ↑ https://github.com/naikari/naikari/wiki/FAQ
- ↑ http://quanticode.com/forum/phpBB3/viewtopic.php?f=3&t=172#p519
- ↑ https://sourceforge.net/p/openkropki/code/HEAD/tree/trunk/openkropki.txt
- ↑ https://sourceforge.net/p/openkropki/code/HEAD/tree/trunk/media/media.txt
- ↑ readme.txt zlib
- ↑ license.txt zlib
- ↑ license.txt WTFPL
- ↑ Fight or Perish - New Breed Software
- ↑ Fight or Perish Download - New Breed Software
- ↑ Fight or Perish on itch.io
- ↑ README acc.2023-12-10
- ↑ LICENSE acc. 2023-12-10
- ↑ LICENSE.txt in pathogen-src.zip
- ↑ Open Game Source: Inertia Blast
- ↑ Inertia Blast (Thrust Clone) - Fedora Discussion
- ↑ Freegamedev discussion
- ↑ Original Thrust website
- ↑ Thrust on Universal Video Game list
- ↑ Manpage
- ↑ ibiblio
- ↑ https://djoffe.com/
- ↑ https://github.com/davidjoffe/dave_gnukem
- ↑ https://djoffe.com/gnukem/
- ↑ doc/About.pdf and doc/gnu.txt
- ↑ https://www.vavoomengine.com/about/
- ↑ https://ketmar.no-ip.org/fossil/k8vavoom/index.cgi/home