Blasphemer
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Blasphemer | |
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Genres | FPS |
Latest release | 0.1.8 (Announcement) |
Release date | February 12, 2023 |
Developers | David Spring (Springy), G. Wessner (Stilgar), Adam Kalmbach (jute) |
Code license | GPL |
Media license | Modified BSD License[1][2] |
Engine | Heretic-based (GZDoom, Vavoom, Chocolate Heretic, etc) |
Contribute | |
Blasphemer is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
OpenSUSE: | blasphemer |
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Blasphemer is a first-person shooter project whose initial goal is to serve as a free data package for engines based on the released GPL Heretic source, similar to Freedoom. The IWAD data is released under a 3-clause BSD license. Its theme is dark fantasy with inspirations from metal music and horror. The current releases have mostly completed the first three episodes, as well as a few later entries, and a collection of deathmatch levels. The project presently uses several enemy sprites previously featured in Freedoom.
See also[edit]
Version history[edit]
Date | Version |
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2023-02-12 | 0.1.8 |
2021-09-05 | 0.1.7 |
2021-08-14 | 0.1.6 |
2012-04-29 | 0.1.5 |
2012-04-03 | 0.1.4 |
2010-06-16 | 0.1.3 |
2009-10-06 | 0.1.2 |
2009-09-02 | 0.1.1 |
2009-06-17 | 0.1.0 |
2009-05-25 | 0.0.4 |
2009-02-02 | 0.0.3 |
2009-01-02 | 0.0.2 |
References[edit]
External links[edit]
- Blasphemer on GitHub (development fork)
- Blasphemer on Google Code
- Archived website
- Catodemos Blasphemer archives
- Blasphemer on Indie DB
- Blasphemer thread on Doomworld (predecessor, proposal)
- ZDoom Forums: 0.1.3, 0.1.4, 0.1.7
- Blasphemer section on the OpenArena Forums
- Blasphemer on Doom Wiki
- Blasphemer on ZDoom Wiki
- Blasphemer on the Heretic Wikia
- Blasphemer - Open Source Games
- Blasphemer 0.1.7 Playthrough - YouTube