Tower defense games
Set up defense towers and defend against waves of attackers.
List of Tower defense games[edit]
This is a list of free/libre tower defense games:
Game | Screenshot | Last Release | Genres | Description | ||||||||||||||||||||||||||||||||||
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Militia Defense | 2009-02-15 | Tower defense, real-time strategy |
Militia Defense is a tower defense game developed by LÖVE community member Vincent Sevedge. The project was inspired by proprietary flash-based tower defense games. | |||||||||||||||||||||||||||||||||||
Creep Smash | no image | 2009-08-07 | Tower Defense,Online Multiplayer | This article has been marked for deletion review by a wiki user. Discuss on the talk page
Creep Smash is a multiplayer tower defense game written in Java. It was developed by ten computer science students within a collegiate software project of the University of Applied Science in Stuttgart. The project requirement was to plan, design and implement a Java-based multiplayer version of Tower defense within 2.5 months. Each student had a specific role in the project such as project manager, developer, or tester. After that, Patrick Schlesinger has started to continue the game development and provide a game server with a growing team of developers. CreepSmash is licensed under the GPL.[1] The latest version of the game is 0.6.0 beta released on August 7th, 2009. | ||||||||||||||||||||||||||||||||||
Mindustry | 2022-11-13 | Tower defense, real-time strategy |
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MicroTD | 2021-10-21 | Tower defense |
MicroTD (uTD) is a completely public domain, free software, suckless retro tower defense game. It was created by drummyfish as a C rewrite of a game originally made in C++ for Arduboy. The game is available under CC0 waiver and runs on the creator's simple game engine called SAF which makes MicroTD extremely portable (it can be run natively on PCs as well as in web browser and on variety of embedded open gaming consoles). It runs in 64x64 resolution with 256 colors and has simple sound effects. 8 towers and 11 enemy types are available in MicroTD, as well as 6 maps to play. Every tower can be upgraded and every enemy has unique attributes, for example ice towers that slow enemies down are only half effective against wolfs, ghosts can not be physically harmed and big spiders spawn two small ones when they die. The goal in each map is to reach as high round number as possible. |