Action games
In action games reaction-time and hand–eye coordination are the main challenges.
List of Action games[edit]
This is a list of free/libre action games:
Game | Screenshot | Last Release | Genres | Description | ||||||||||||||||||||||||||||||||||
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Kobo Deluxe | 2007-12-27 | Action |
Kobo Deluxe is a 2D scrolling space shooter written by David Olofson, based on XKobo by Akira Higuchi. The latest version is 0.5.1, released on December 27th, 2007. | |||||||||||||||||||||||||||||||||||
SDL Asylum | 2009-08-17 | Action |
SDL Asylum is a 2D platform/shooting game designed and written by Andy Southgate in 1994, originally as a commercial project for the Acorn Archimedes. In 2002 Southgate released the source and media into the public domain, and a C port using SDL is now available. Source code is available for both, so both are free software. | |||||||||||||||||||||||||||||||||||
Neverball | 2014-05-21 | Puzzle |
Neverball is a game of skill in which the player guides a ball through various obstacle courses by tilting the entire level. The game, including the media, is licensed under the GPL. There is a game based on Neverball, called Neverputt. A version was included on OpenSource Game Power volume 1. | |||||||||||||||||||||||||||||||||||
Liquid War 6 | 2015-05-07 | Action games |
Liquid War is an action game that involves blob of liquids written by Christian Mauduit. Liquid War 6 is a complete rewrite of Liquid War as a part of the GNU Project. It is licensed under the GPLv2. The latest version of the game is 0.0.9beta released in August 2010. | |||||||||||||||||||||||||||||||||||
CAVEZ of PHEAR | 2021-12-15 | Arcade, Action |
CAVEZ of PHEAR is an arcade action game based on ASCII graphics, released under the GPLv3. It is inspired by games like Boulder Dash and Digger.[5] | |||||||||||||||||||||||||||||||||||
Key Runner | 2013-01-05 | Action |
Key Runner is a 2D overhead action game where Moschata, the Key Runner must race to retrieve the key and bring it to the lock. | |||||||||||||||||||||||||||||||||||
Childish Cannoneer | 2012-09-15 | Artillery and Adventure |
Childish Cannoneer is the first venture of the "Indie Games" project hosted by White Island Software at the Gambas Forum, and participated in by Piga Software through Graham L. Wilson. The aim of the project is to make computer games to show off the Gambas language, with the eventual hope of inclusion in the Humble Indie Bundle for maximum attention. It is to feature a little boy building a makeshift air cannon from spare parts only to terrorize his older sister, and potentially the whole neighbourhood, while evading the wrath of his father. The majority of the game's multimedia are derived from vector graphics taken from OpenClipart and sound effects taken from SoundBible. Contributions to this project, or the creation of other entities for the Indie Games project, are more then welcome. | |||||||||||||||||||||||||||||||||||
Open Hexagon | 2013-06-16 | Action |
The player controls a triangle, which tries to evade polygons moving towards the center. The triangle can be rotated in both directions. The games gets more difficult over time and the goal is to survive as long as possible. | |||||||||||||||||||||||||||||||||||
Bitfighter | 2021-06-01 | Action |
Bitfighter is an outer-space combat action game. There are difference ways of playing such as space exploration for warfare and construction.
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Eskimo-run | 2006-06-02 | Action |
Eskimo-run is a tutorial game that covers most of the basics for making a game in Pygame/Python. The development team is HoleInTheHeadStudios. The game is licensed under the GNU General Public License.[9] The latest version of the game is 0.1 released on June 2nd, 2006. | |||||||||||||||||||||||||||||||||||
Starfighter | 2020-12-26 | Arcade |
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Atanks | 2021-08-12 | Action |
Atanks or Atomic Tanks is a tank shooting game similar to Wormux. It is licensed under the GPL.[12][13] It uses the game library Allegro.[14] It is written in the C++ programming language. | |||||||||||||||||||||||||||||||||||
Uebergame | 2018-12-14 | First‐person shooter |
Uebergame (or Übergame from german über meaning above) is a realistic shooter with modern graphics. It's goal is to provide a modern up to date, libre gaming platform for basic multiplayer shooter gameplay types, like deathmatch, team deathmatch, capture the flag etc taking part in different scenarios. The source code is licensed under the MIT license and the media assets are licensed under CC0 and MIT license license. The MIT licensed assets are derived from open sourced projects from garagegames, so they cannot be relicensed to CC0, but all other assets that get added are strictly under CC0 license. Uebergame's game logic is written in TorqueScript. The engine is a modified version of the MIT-licensed Torque3D game engine, which is written in C++. | |||||||||||||||||||||||||||||||||||
ReTux | 2023-02-01 | Platformer |
ReTux (stylized as "reTux" in-game) is a libre 2-D platformer written in Python and utilizing media from SuperTux. Although ReTux re-uses the art assets of SuperTux, no code from SuperTux is used in ReTux. The software portion of ReTux is entirely new, written in Python and based on the Seclusion Game Engine. The main game contains 41 levels split into 5 worldmaps. Each level also has a Tux doll which can be found for bonus points and 100% completion. It was previously distributed commercially, but released to the public at no charge in April 2017.[19] | |||||||||||||||||||||||||||||||||||
Not Pacman | 2013-01-12 | Action |
Not Pacman is a pacman-style game with gravity in which the player controls the rotation of the game field. | |||||||||||||||||||||||||||||||||||
Pacewar | 2020-05-17 | Action |
Pacewar is a simple fighting game between two teams of ships. A team wins when it defeats the opposing team a certain number of times more than it is defeated by the opposing team. As a team gets closer to winning, it loses ships. | |||||||||||||||||||||||||||||||||||
HeXon | 2024-01-05 | Action, Arcade |
heXon is an arcade twin-stick-shooter created by LucKey Productions using Dry and other open source software. The game is available through GitLab, itch.io and the AUR. | |||||||||||||||||||||||||||||||||||
Windys | 2011-08-12 | Arcade, Action Platformer |
Windys is a free software action arcade game by Piga Software, originally released on August 12, 2009. It utilizes the Gambas Platform Engine and is designed in a deliberately retro style, featuring ASCII graphics and simulated PC speaker beeps. It is the second Piga game to be released for GNU/Linux, the first being Alexei: Part IX. A bug release version was sent out on September 1, 2011, and a major update was released on August 12, 2011 featuring bug fixes, updates proofreading and proper installers on a new Gambas 2 basis. A complete rewrite using ncurses, making it a true terminal application, was started in February 2020. | |||||||||||||||||||||||||||||||||||
Terminal Overload | 2015-05-26 | First‐person shooter |
Terminal Overload (abbreviated TOL) is an experimental online multiplayer first-person shooter game. It is the free and open-source spiritual successor to Revenge Of The Cats: Ethernet[25] and is currently in an early stage of development. The source code is licensed under the MIT license and all media assets are licensed under the Creative Commons Attribution 4.0 license. TOL's game logic is written in TorqueScript. The engine is a modified version of the MIT-licensed Torque3D game engine, which is written in C++. | |||||||||||||||||||||||||||||||||||
Dead Justice | 2003-09-22 | Adventure, Action |
Dead Justice is an 3rd person action/adventure game prototype featuring running, shooting and sneaking. The game is made for Windows. The source code and much of the media assets were set free when the game development company Cat Mother closed offices. | |||||||||||||||||||||||||||||||||||
Return of Dr. Destructo | 2015-04-13 | Action |
Return of Dr. Destructo is an action game where you have to shoot down planes and make them crash into a boat to destroy the boat. It is based on the game "Island of Dr. Destructo" that is a ZX Spectrum game from 1987. | |||||||||||||||||||||||||||||||||||
OpenClonk | 2018-03-17 | Action |
OpenClonk is a multiplayer game invented by Matthes Bender. There are elements of resource management, tactics, and puzzle solving. | |||||||||||||||||||||||||||||||||||
Hexoshi | 2018-02-26 | Side-scrolling Action-Adventure |
Hexoshi is an action-adventure maze game similar in style to the original Metroid series. The game consists of exploring the world and gathering "artifacts" scattered around, fighting enemies along the way. | |||||||||||||||||||||||||||||||||||
FRaBs | 2000-12-10 | Side-scrolling Action-Adventure |
fRaBs, short for Free Abuse, is a liberated version of a 1995 shareware game Abuse.[29] Abuse was mostly released into public domain, with the exception of music, sounds effects and data exclusive to the commercial (registered) version, which included all levels above 4.[30][31] To fill in the missing pieces, fRaBs project was started. | |||||||||||||||||||||||||||||||||||
XEvil | 2000-7-26 | Side-scrolling game |
XEvil is a free software platform arena game first released by Steve Hardt at M.I.T on July 26, 1994 over the Project Athena network. Structured as a free-for-all deathmatch between a wide variety of characters with differing traits and abilities, players are pitted against each other or computer controlled bots. Described as "one of the most graphically violent games ever made", the game's website features a tongue-in-cheek disclaimer over its potential offensiveness; the premise has players compete for their rank in hell. Originally developed for Unix systems using the X Windows System, it was later ported to Microsoft Windows systems using DirectX featuring sounds and music. Both versions were released under the GNU General Public License version 2 or later on January 18, 2000. Version 1.5.5 was included on the 100 Great Linux Games and version 1.0.0 on the Linux Cubed Series 8 LINUX Games shovelware collections. Versions were also included on Linux Games++ and the Red Hat Powertools. | |||||||||||||||||||||||||||||||||||
Opensara | 2022-11-13 | Platform |
opensara is a platformer/shmup browser game starring the Open Game Art mascot Sara. | |||||||||||||||||||||||||||||||||||
Open Saucer | 2024-01-12 | Action Sports |
Open Saucer is a vehicular soccer game created by LucKey Productions using Dry and other open source software. Binaries and source code are available through GitLab. The game can be played with multiple players on a split screen, over network or using a combination of the two. The ball has Magnus effect. | |||||||||||||||||||||||||||||||||||
Tux! | 2024-01-29 | Action Platform |
Tux! is a 3D platform game featuring Tux made by LucKey Productions using Dry and other open source software. Binaries and source code are available through GitLab. Levels are made using Edddy. | |||||||||||||||||||||||||||||||||||
0verkill | 2001-12-16 | Side-scrolling game |
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- ↑ 1.0 1.1 1.2 kobo-deluxe package copyright in Debian lenny/sid
- ↑ 2.0 2.1 http://packages.debian.org/changelogs/pool/main/a/asylum/asylum_0.3.2-1/asylum.copyright
- ↑ Debian copyright file for package neverball-data (1.6.0-8)
- ↑ 4.0 4.1 Liquidwar's copyright file at Debian packages
- ↑ Project page at Freecode (archived 2017-11-17)
- ↑ 6.0 6.1 Code, Media and Documentation Licensing on Project Homepage.
- ↑ 7.0 7.1 https://raw.github.com/SuperV1234/SSVOpenHexagon/master/LICENSE
- ↑ 8.0 8.1 https://github.com/bitfighter/bitfighter/blob/master/LICENSE.txt
- ↑ licensing
- ↑ 10.0 10.1 http://git.savannah.gnu.org/cgit/starfighter.git/tree/COPYING
- ↑ http://git.savannah.gnu.org/cgit/starfighter.git/tree/LICENSES
- ↑ sourceforge page
- ↑ atanks' copyright file at Debian Packages
- ↑ Requirement page accessed August 31th, 2009
- ↑ https://github.com/Duion/Uebergame
- ↑ https://github.com/Duion/Uebergame/tree/master/scripts/gui/credits
- ↑ https://github.com/retux-game/retux/blob/main/COPYING
- ↑ https://github.com/retux-game/retux/blob/main/data/LICENSES
- ↑ https://savannah.nongnu.org/forum/forum.php?forum_id=8835
- ↑ http://git.savannah.gnu.org/cgit/pacewar.git/tree/COPYING
- ↑ http://git.savannah.gnu.org/cgit/pacewar.git/tree/data/images/LICENSES
- ↑ http://git.savannah.gnu.org/cgit/pacewar.git/tree/data/sounds/LICENSES
- ↑ http://git.savannah.gnu.org/cgit/pacewar.git/tree/data/music/LICENSES
- ↑ 24.0 24.1 COPYING file in the source repository
- ↑ http://terminal-overload.org/faq/
- ↑ LICENSE CODE at Github
- ↑ LICENSE ART at Github
- ↑ 28.0 28.1 OpenClonk FAQ
- ↑ 29.0 29.1 http://web.archive.org/web/20061207072423/http://www.cs.uidaho.edu:80/~cass0664/fRaBs/pages/updates.html
- ↑ https://web.archive.org/web/20030610094112/http://abuse2.com/public_domain.php3
- ↑ https://github.com/videogamepreservation/abuse/blob/master/README
- ↑ 32.0 32.1 https://gitlab.com/davenewton/opensara/-/blob/master/README.md