Creep Smash
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Creep Smash | |
---|---|
Genres | Tower Defense,Online Multiplayer |
Latest release | 0.6.0 beta |
Release date | August 7th, 2009 |
Code license | GPL |
Media license | GPL |
P. language | Java |
Contribute | |
Creep Smash is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
Creep Smash is a multiplayer tower defense game written in Java. It was developed by ten computer science students within a collegiate software project of the University of Applied Science in Stuttgart. The project requirement was to plan, design and implement a Java-based multiplayer version of Tower defense within 2.5 months. Each student had a specific role in the project such as project manager, developer, or tester. After that, Patrick Schlesinger has started to continue the game development and provide a game server with a growing team of developers. CreepSmash is licensed under the GPL.[1] The latest version of the game is 0.6.0 beta released on August 7th, 2009.
Gameplay[edit]
CreepSmash is a game for 2-4 Players, who can play on one map. At the beginning of the game each player has 20 lives, 200 credits to start and 200 credits income per round (one round lasts 15 seconds). The income increases when the player sends creeps to the next player. If the creep walks through the whole map of the opponent, he/she loses a live. If there are more than two players, the creep walks to the next player’s map, otherwise the creep starts again at the opponent’s map.
It is likely a good idea to increase the income by sending creeps. To avoid the loss of the player's own lives it is also recommended to build towers on the own map. Of course the towers should be placed at a good point to reach as many creeps as possible.
There are six different kinds of towers and 16 kinds of creeps.
Game Modes[edit]
You can choose between three different game modes. The creeps move clockwise in every game mode.
- Normal - If you send a creep, your opponent after you get this creep.
- All vs. All - If you send a creep, every opponent get this creep.
- Random send - If you send a creep, a random opponent get this creep.
League[edit]
The Creep Smash League is an additional tournament script which manage the procedure of an 1vs1 tournament (ko-system) automatically. There is an registration necessary because of multiaccount protection. More requirements are:
- account >50 points
- time to play during the league
1st round played with 50 members. Winner: Rambo196
2nd round played with 28 members. Winner: Resistant
Video[edit]
Some video tutorials to get a first impression.
System Requirements[edit]
Client:
- Linux or Windows based operating system
- Java 1.5 or better
- min. 1 GHz processor
- min 512 MB ram
- Network connection
- Open port 4747 (outgoing)
Server:
- Linux or Windows based operating system
- Java 1.6 or better
- Network connection
Creeps[edit]
The player can send a “creepwave” (Many creeps moving very fastly) by using the “shift” key and the creep shortcut together.
Creep name | price | income | health | speed | creep special | shortcut | creep |
---|---|---|---|---|---|---|---|
Mercury | 50 | 5 | 300 | medium | none | 1 | |
Demeter | 1,000 | 90 | 7,000 | very slow | none | Q | |
Vulture | 15,000 | 1,200 | 140,000 | medium | none | A | |
Zeus | 100,000 | 7,000 | 1,500,000 | slow | regenerates | Y | |
Mako | 100 | 10 | 700 | slow | none | 2 | |
Ray | 2,000 | 180 | 14,000 | slow | slow immunity | W | |
Shark | 25,000 | 2,000 | 250,000 | fast | slow immunity | S | |
Phoenix | 200,000 | 14,000 | 2,500,000 | fast | slow immunity | X | |
Fast Nova | 250 | 25 | 1,400 | fast | none | 3 | |
Speedy Raider | 4,000 | 360 | 30,000 | very fast | fast | E | |
Racing Mamba | 40,000 | 3,200 | 500,000 | very fast | fast | D | |
Express Raptor | 400,000 | 28,000 | 6,000,000 | ultra fast | fast | C | |
Large Manta | 500 | 50 | 3,500 | ultra slow | none | 4 | |
Big Toucan | 8,000 | 720 | 80,000 | very slow | none | R | |
Huge Titan | 60,000 | 4,800 | 1,200,000 | slow | none | F | |
Fat Colossus | 1,000,000 | 56,000 | 15,000,000 | medium | none | V |
Towers[edit]
All Towers can be upgraded. Each tower level has a different tower color:
- Level 1(green)
- Level 2(blue)
- Level 3(red)
- Level 4(white)
Basictower: | ||||
---|---|---|---|---|
level | cost | damage | rate | range |
1 | 50 | 25 | medium | 35 |
2 | 100 | 50 | medium | 40 |
3 | 1,000 | 250 | medium | 45 |
4 | 3,000 | 1000 | medium | 50 |
Slowtower: slows target | ||||
---|---|---|---|---|
level | cost | damage | rate | range |
1 | 100 | 25 | medium | 35 |
2 | 200 | 50 | slow | 45 |
3 | 400 | 75 | slow | 50 |
4 | 3,000 | 100 | slow | 50 |
Splashtower: attacks multiple targets | ||||
---|---|---|---|---|
level | cost | damage | rate | range |
1 | 250 | 50 | medium | 40 |
2 | 750 | 200 | medium | 45 |
3 | 3,000 | 400 | fast | 55 |
4 | 7,500 | 1,100 | fast | 60 |
Speedtower: shoots fast | ||||
---|---|---|---|---|
level | cost | damage | rate | range |
1 | 1,000 | 225 | fast | 50 |
2 | 3,000 | 450 | very fast | 55 |
3 | 7,500 | 1,100 | very fast | 60 |
4 | 15,000 | 1,800 | ultra fast | 65 |
Rockettower: attacks multiple targets | ||||
---|---|---|---|---|
level | cost | damage | rate | range |
1 | 1,000 | 1,000 | ultra slow | 50 |
2 | 3,000 | 2,500 | ultra slow | 60 |
3 | 7,500 | 7,500 | ultra slow | 70 |
4 | 15,000 | 15,000 | ultra slow | 80 |
Ultimattower: fast uprgrade | ||||
---|---|---|---|---|
level | cost | damage | rate | range |
1 | 20,000 | 25,000 | ultra slow | 100 |
2 | - | - | - | - |
3 | - | - | - | - |
4 | 50,000 | 40,000 | very slow | 150 |
Tower strategy[edit]
- farthest attacks the creep that is closest to the path end.
- fastest: attacks the fastest creep in range.
- strongest: attacks the creep with most hit points in range.
- weakest: attacks the creep with less hit points in range.
- close: attacks the creep closest to the tower.
Additionally there is Lock. If this is activated, the tower will target the same creep while it is in range of the tower.
Hot Keys[edit]
Hot Keys should help to play as fast as possible.
InGame[edit]
- F1 - ingame Help
- F2 - Sound on/off sound (standard on)
- F3 - Antialiasing on/off (standard off)
Tower[edit]
- I - sell selected Tower
- U - upgrade selected Tower
Built
- G - Basictower
- H - Slowtower
- J - Splashtower
- B - Rockettower
- N - Speedtower
- M - Ultimatetower
Tower Strategy
- 9 - lock
- 0 - farthest
- O - weak
- P - hard
- K - close
- L - fastest
Pressed left mouse button + "Tower Hot Key" to do this action by mouseover if it is possible.
Creeps[edit]
- 1 - Mercury
- 2 - Mako
- 3 - Fast Nova
- 4 - Large Manta
- Q - Demeter
- W - Ray
- E - Speedy Raider
- R - Big Toucan
- A - Vulture
- S - Shark
- D - Racing Mamba
- F - Huge Titan
- Y - Zeus
- X - Phoenix
- C - Express Raptor
- V - Fat Colossus
- shift + “creep” - send creepwave
Maps[edit]
There are more than 40 Maps for a varied CreepSmash game experience.
Mapeditor[edit]
Development team member Freakazoid wrote a Mapeditor which helps to design Maps easily. You can get the Map editor file and some help in the Creep Smash Forum.
Version history[edit]
Version | Date |
---|---|
0.5.3 beta | 2009-03-03 |
0.5.4 beta | 2009-05-28 |
0.6.0 beta[2] | 2009-08-07 |
Team[edit]
Developer
- Contex
- Azim
- mduka
- booiiing
Promoter
- sulfi
- Beyond
Translators
- Kad
Designer
- gleitiii
- sofad (sound)
Moderatoren
- Simon
- Krunx
- Manuel
- Skunk
- Seraphim
Receptions[edit]
towerdefencehq.de gave the game 4.8 out of 5 stars based on 307 ratings as of January 18th, 2009.[3]
External links[edit]
References[edit]
- ↑ http://www.creepsmash.de/en/creep-smash/
- ↑ announcement for Creep Smash 0.6.0 beta release accessed on August 13th, 2009
- ↑ Creep Smash database page on towerdefensehq.de accessed on 18th, January 2010