Zauberer
Jump to navigation
Jump to search
Zauberer | |
---|---|
Zauberer Logo | |
Genre | FPS |
Latest release | PWAD |
Release date | August 20, 2016 |
Developer | Eric Söderberg |
Code license | GPL |
Media license | ISC license |
Engine | Hexen-based (GZDoom, Vavoom, Chocolate Hexen, etc) |
Contribute | |
Zauberer is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
Zauberer (German for "magician") is a first-person shooter project whose initial goal is to serve as a free data package for engines based on the GPL Hexen source, similar to Freedoom. The IWAD data is released under the ISC license, a variant of the 3-clause BSD license. It was set to have a primarily post-apocalyptic Ancient Egyptian theme. Designs were drafted for the three player classes, as well as a handful of enemy types, although none are complete sprite sheets at the moment.
Eric Söderberg aka "Cire" is the project maintainer.
The map set Shades of Darkness by ShadesMaster had been offered to the project, but it was never merged in, currently leaving only the Ice Prison test map.
See also[edit]
External links[edit]
- Zauberer on GitHub (IWAD repo, IWAD file, PWAD, fork)
- Zauberer's proposal forum thread on Doomworld
- Zauberer's official discussion forum thread on Doomworld
- Zauberer discussion on the ZDoom forums
- Doom Wiki article
- Heretic Wiki article
- Magier fork thread on Freegamedev
- Magier fork discussion on Doomworld