Primrose
Primrose | |
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| |
Genre | Puzzle |
Latest release | 6 |
Release date | May 11 th, 2009 |
Developer | Jason Rohrer |
Code license | Public domain |
Media license | Public domain |
Library | SDL |
Contribute | |
Primrose is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
Primrose is a puzzle game by Jason Rohrer and Jason Rohrer's sixth game.[1] It uses the SDL library, with the exception of the iPhone OS port.[2] It has been released into the public domain.[2] The source code is available on the home page, so this is free software. Rohrer charges $2.99 for the iPhone OS version of Primrose.[3] The latest version of the game is version 6 released on May 11rd, 2009.[4]
Gameplay[edit]
It is a tile-clearing game which takes place on a grid. The game has no time limit for moving. The game also has an online highscore ranking system. It also records the player's plays allowing players to learn each other's strategies.
Primrose also has a mode specifically designed for color-blind players.
Version history[edit]
Version | Date |
---|---|
2[4] | 2009-02-19 |
3[4] | 2009-02-25 |
5[4] | 2009-04-03 |
6[4] | 2009-05-11 |
Reception[edit]
PocketGamer gave Primrose a 9 out of 10.[5]
References[edit]
- ↑ Description page
- ↑ 2.0 2.1 Download page
- ↑ IGN interview with Jason Rohrer on Primrose
- ↑ 4.0 4.1 4.2 4.3 4.4 Jason Rohrer's releaselog page accessed on August 2nd, 2009
- ↑ review of Primrose by PocketGamer
External Links[edit]
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