Curse of War
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Curse of War | |
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A Real Time Strategy game for Linux. | |
Genre | Real-time strategy, Text-mode |
Latest release | 1.3.0 (Announcement) |
Release date | July 16th, 2020 |
Code license | GPL v3+ [1] [2] |
Media license | no media |
P. language | C |
Library | ncurses, SDL |
Contribute | |
Curse of War is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
OpenSUSE: | curseofwar |
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Curse of War is a real time strategy game which focuses on high-level strategic planning such as building infrastructure. While it does not reference World War I or II, the game mechanics resembles those types of war.
Curse of War is a text-mode made using the ncurses library for Linux, though it now also has a graphical SDL interface as well. It has both single and multiplayer modes.
Logo[edit]
__ ____ / ] / __ \_ _ ___ ___ ___ __ _| |_ /\ /\___ ___ _/ / \/ | |X _/ __/ __\ / \ / \ \ /\ / /__ \X _/ \ X | | | | |__ | __X | X || | \ V V // _ | | \ \__/\ __X_| \___/___/ \___/| | \ /\ / \___X_| \____/ |/ V V Curse of War -- Real Time Strategy Game for Linux.