Hull Breach
Hull Breach | |
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Genres | Arcade |
Latest release | 1.0 (Announcement) |
Release date | December 6, 2020 |
Developers | Piga Software |
Code license | GPLv3 |
Media license | GPLv3 |
Engine | Gambas Tile System |
P. language | Gambas 3.x |
Libraries | GTK, SDL, and the Gambas Runtime Environment. |
Contribute | |
Hull Breach is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
Hull Breach is a game made by Piga Software for the inaugural December 2020 LibreJam. It is a top down arcade game where an astronaut has to seal breaches in his ship using duct tape in zero gravity. First collecting the tape, the player than bounces from wall to wall to get to the leaks as they open up. Hull integrity decreases faster the more breaches are active at any given time. By convention, cracks are more likely to form on tiles with objects on them, though not exclusively so. It was written in Gambas 3.15.2 and the first release uses GTK 3 for interfaces and SDL 2 for audio. Graphics are sourced from the CC0 library from Openclipart with music from Wikimedia Commons ("The Blue Danube" by Johann Strauss II) and sounds from the public domain portion of Freesound. Development tools used include the Gambas IDE, Inkscape, Audacity, GIMP and KolourPaint on top of Fedora GNU/Linux.