Zaz
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Zaz | |
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Genre | Puzzle game |
Latest release | 1.0 (Announcement) |
Release date | September 3th, 2010 |
Code license | GPLv3[1] |
Media licenses | various[2] |
P. language | C++ |
Contribute | |
Zaz is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
Zaz is a puzzle game loosely based on games like Luxor, Zuma and Puzzle Bobble. It is written in the C++ programming language and licensed under the GPLv3.
Gameplay[edit]
The objective of the game is to get rid of incoming balls by arranging them in triplets. The twists that make Zaz stand out from other games of this type are that the balls have to be picked from the path (instead of being randomly assigned for the player) and that the player's "vehicle" is also attached to a path which is different from level to level.
Developers[edit]
- Remigiusz Dybka
- Leonard Ritter
- Kinga Dybka