X-Moto
X-moto | |
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| |
Genre | Side-scroller |
Latest release | 0.6.2 (Announcement) |
Release date | March 5th, 2023 |
Platforms | Windows, Linux, FreeBSD, Haiku |
Developers | Rasmus Neckelmann, Nicolas Adenis-Lamarre, Emmanuel Gorse, Jens Erler, others |
Code license | GPLv2 |
Media license | GPLv2 |
Contribute | |
X-moto is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
AUR: | xmoto |
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Debian: | xmoto |
Fedora: | xmoto |
Gentoo: | games-sports/xmoto |
Ubuntu: | xmoto |
Slackware: | xmoto |
OpenSUSE: | xmoto |
Flatpak: | org.tuxfamily.XMoto |
Haiku: | games-sports/xmoto |
X-Moto is a clone of the motorcycle simulation game Elastomania which in turn was a clone of the commercial DOS game Action SuperCross. Both the code and media are licensed under the GPLv2.[1][2] The latest version of the game is 0.6.1 released in June 2020.[3]
Contributors[edit]
The current developer and maintainer of X-Moto is Nicolas Adenis-Lamarre, along with other co-developers and contributors.[4]
- Alrj (website administrator, IRC)
- Brandon Ross (some of the sound effects)
- Christoph Sommer (joystick patch)
- Dark (Gentoo packager)
- Dave Vasilevsky (Mac OS X co-developer and packager)
- Dmitry Marakasov (FreeBSD packager)
- Emmanuel Gorse (co-developer; main developer of the Inkscape plugin; Wiki)
- Eric Piel (various code patches)
- Ermicioi Alexandru (developer)
- Erwan Lehérissé (Website [Wosp team])
- Frederic Huard (patch for level preview, Windows and GNU/Linux tester)
- Jens Erler (co-developer; music and some of the sound effects)
- Jose Alberto Coelho (Mac OS X tester)
- Kees Jongenburger (co-developer)
- Marv (website)
- Maxime Biais (initial patch for MacOS X)
- MPjin (X-Moto theme for the wiki)
- Nicolas Adenis-Lamarre (co-developer, current maintainer, French translator of the game and the website, main developer and administrator of the website)
- Nx (map rendering patch, somersaults cup; a website administrator)
- Olivier Blin (Mandriva packager)
- Pascal Bleser (Suse packager)
- Rasmus Neckelmann (co-developer, Windows and GNU/Linux packager)
- Samuel Mimram (man pages, Debian packager)
- SnowBear (desktop files and icon for kde/gnome)
- Valentin (a website administrator, forum)
- Only website translators
- Afaland (Spanish)
- Danilo Macri (Italian)
- Felix Schl (German)
- Ivan Gushchin (Russian)
- Jj (Nederlands)
- Lukas Klingsbo (Swedish)
- Nagy Gergő (Hungarian)
- Pol Vinogradov (Russian)
- Trullo (Catalan)
- Vertigo (Hebrew)
- Wilhelm Francke (Norwegian)
Gameplay[edit]
The player controls a bike and must collect all the strawberries and touch the flower to win. Levels may be scripted to add in moving blocks. The next release will include the chipmunk library to add in physics.[5]
Availability[edit]
- Official site
As of 2010-07-18, the official site contains source code and two win32 and one Mac OS X Universal build of version 0.5.3. There are also links to getdeb (Ubuntu .deb) and some other repositories.
- GNU/Linux
- Debian (maintained by Debian Games Team, uploaded by Miriam Ruiz, Samuel Mimram, Barry deFreese, Gonéri Le Bouder)[6]
- There was v0.2.2-2 in etch in January 2008
- 0.4.2-3 in lenny
- 0.5.2-2 in squeeze
- 0.5.10 in wheezy
- 0.5.11 in jessie and sid
- 0.5.10 in sid for powerpcspe, sh4 and sparc64
- Slackware
- 0.4.2 in 12.0 and 12.1
- 0.2.7 in 11.0.
- openSUSE
- at PackMan: 0.5.0-0.pm.1 for 10.2—11.1
- BSD
- FreeBSD
- at FreshPorts: 0.4.2_1
History[edit]
- …
- 2008-11-28 — 0.5.0 — chipmunk added
- 2009-04-13 — 0.5.1
- 2010-05-01 — 0.5.3
- 2011-11-13 — 0.5.9
- 2012-06-26 — 0.5.10
- 2014-03-29 — 0.5.11
- 2020-05-03 — 0.6.0
- 2020-06-20 — 0.6.1
- 2023-03-05 — 0.6.2
References[edit]
- ↑ X-moto's copyright file at Debian Packages
- ↑ X-moto data's copyright file at Debian Packages
- ↑ Changelog
- ↑ Contributors page on X-Moto website accessed on October 15th, 2008.
- ↑ Project homepage
- ↑ http://packages.qa.debian.org/x/xmoto.html (acc. 2010-07-18)