Vitetris
Vitetris | |
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Windows port of vitetris (pseudo text-mode) | |
Genre | Tetris, Text-mode |
Latest release | 0.59.1 (Announcement) |
Release date | December 26th, 2020 |
Developer | Victor Nilsson |
Code license | BSD-like[1] (see below) |
P. language | C |
Contribute | |
Vitetris is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
vitetris is a Tetris clone written by Victor Nilsson. It was originally written with only Linux and minimal library dependencies in mind, but is now very portable and can optionally make use of a curses library or Allegro.[2]
License[edit]
The game is licensed under a 2-clause BSD license similar to The FreeBSD Copyright, but does not include the last paragraph about views and conclusions.
Gameplay[edit]
The game essentially follows the gameplay of the early Tetris games by Nintendo, with the classic modes A- and B-type (marathon and line clear). However, in vitetris there is a short delay before the piece is locked (after it has landed), which makes it possible to play at higher levels.
Two-player battles can be played on the same computer or over network. When clearing several lines at once, garbage is sent to the opponent.