Tangomon
Tangomon | |
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The Tangomon battle screen | |
Genre | Educational |
Latest release | 2.0 (Announcement) |
Release date | September 11th, 2020 |
Developer | The Diligent Circle |
Code license | GPL |
Media license | various (all libre) |
P. language | Python |
Library | Seclusion Game Engine |
Contribute | |
Tangomon is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
Tangomon is an educational monster-battling game, similar in concept to the popular Pokemon series but with an educational twist.
The player starts with one "Tangomon" and three "Tangojis". Tangomon are monsters which exist in the world of the game. Tangojis are used to command the player's Tangomon to attack and defend; they are terms the player wants to learn, e.g. vocabulary words. When the player feels they have learned a given Tangoji sufficiently, it can be converted into a "Tangokan", which can be used to capture defeated enemy Tangomon.
The game does not have an ending. Instead, the goal of the game is to collect all Tangomon, and the player can then reset the game state and start over again from the beginning while keeping the same set of Tangojis and Tangokans.