SolarWolf
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SolarWolf | |
---|---|
SolarWolf version 1.4 | |
Genre | Arcade |
Latest release | 1.5 |
Release date | February 16th, 2004 |
Developer | Pete Shinners |
Code license | LGPL 2.1.[1] |
P. language | Python |
Library | Pygame |
Contribute | |
SolarWolf is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
SolarWolf is an arcade game written by Pete Shinners. It was programmed in Python, using Pygame. It is released under the LGPL 2.1.[1] The latest version of the game is 1.5, released on February 16th, 2004. A version was included on OpenSource Game Power volume 2.
Gameplay[edit]
Player pilots the SolarWolf fleet of space ships, which have no weapons, but can move faster than the enemies’ bullets. The ships need to collect power cubes, avoiding shots and asteroids. Power-ups fly by sometimes.
References[edit]
External Links[edit]
- Solarwolf homepage
- Soundtrack
- Google Code
- Video review
- LinuxLinks
- Internet Archive
- Codex Gamicus
- Running in Python 3
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