Grail
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Grail | |
---|---|
Latest release | none |
Developer | Henning Hasemann |
Code license | GPL |
P. languages | C++, Lua |
Contribute | |
Grail is a free engine. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
Grail is an Adventure Engine created by Henning Hasemann licensed under the GNU General Public License.
Development[edit]
Grail was originally written in D and known as Indiana, but due to problems with the D toolchain[1], Hasemann switched to C++. The C++ Port is still in an early state. Feature plans include a gui editor, lua bindings and everything else needed for a 2d point and click adventure game.
Games[edit]
Grail is being used by the upcoming Giga Mansion 2[2] Game.