Exile
Exile | |
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A broad grassland seen from a high perch in a Tangkal tree | |
Genre | Sandbox games |
Latest release | v0.3.18 (Announcement) |
Release date | July 19th, 2024 |
Developers | the Exile Team |
Code license | GPLv3 |
Media licenses | CC-BY-SA v3&4, CC0, MIT, CC-SA v3, WTFPL |
Engine | Luanti |
Contribute | |
Exile is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
Exile is an original survival sandbox game, for the Luanti engine.
You play as a series of characters, each exiled from their homeland, stripped of all possessions, and pushed through a portal into the harsh wilderness of an accursed land.
Gameplay centers around wilderness survival: struggling against exhaustion, thirst, hunger, killing temperatures and fierce weather. Learn to survive and utilize primitive technology, and seek out the secrets of the Ancients who died here long ago.
Quick start[edit]
Gather plants for sticks and grass fiber; craft a thatch roof, a sleeping mat, and a fire. With a decent shelter and warmth, you should be able to rest on the mat to recover energy before you succumb to exhaustion and exposure. Be quick; without clothing or shelter, death comes swiftly!
Once you've mastered energy recovery, your next challenge is acquiring drinkable water, then food. After that, you can begin exploring the world and the available crafts and technology.
History of the project[edit]
Exile was created in 2020 by Dokimi, a prolific Luanti modder from New Zealand, to explore.themes of nature, biology, primitive culture, and purposeful game design. In 2021, Dokimi passed the project on to Mantar, and since then, the development team has grown to four regular members and a number of brief contributors.