Crashtest
Jump to navigation
Jump to search
Crashtest | |
---|---|
Crashtest | |
Genre | Physics simulation |
Latest release | 1.1[1] |
Developer | Bram Stolk |
Code license | GPL[2] |
Media license | GPL[2] |
Engine | ODE |
P. language | C++ |
Library | PLIB |
Contribute | |
Crashtest is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
Crashtest is a crash test simulator, written in C++ using the Open Dynamics Engine and PLIB.
Gameplay[edit]
Crashtest simulates car crashes. This is an educational tool that can be used to acquire much insight into this complex process. The user can learn about the relation between speed, reaction-time and stopping distance. Also, many physical properties can be studied. You can also have fun crashing a car against a wall!
References[edit]
- ↑ Crashtest download
- ↑ 2.0 2.1 LICENSE file in the source code archive
External links[edit]
- Crashtest homepage
- Crashtest description on the Linux Game Tome (archived 2008-09-26)
This page is a stub. Please help Libregamewiki by expanding it.