Boxclip
2D platformer engine using LÖVE and Lua by Ricky Thomson (Jigoku) https://github.com/Jigoku/boxclip
Boxclip is a 2D platformer engine, with an emphasis on interactive map editing. Built using the LÖVE2D framework.
Maps can be created with the custom built-in map editor. Simply drop and place entities into the world to create a level.
Features
game mode editor mode fully customizable world STALKER-X (camera module) simple AABB collisions gravity / velocity moving platforms player powerups destroyable crate pickups springs / bumpers traps / enemies unlimited map size restrictions map states
The engine has been forked by glitchapp based on the last commit from Jigoku 17 August 2022 and many new features and enhancements have been added such as:
New entities:
portals to bonus stages cloth entities bridges doors loops new pickups switches
New physics:
Camera angle affects gravity (used on some bonus stages), fluid physics.
Other content:
Split screen mode added for multiplayer mode and collision detection added for extra players (up to 4). Engine logo
The game created by Jigoku for the engine has also been forked and enhanced (future games using the engine will be listed here). Details about the game can be found here: https://libregamewiki.org/Spinny_the_runner:_mechanical_menace