Battle for Mandicor
Jump to navigation
Jump to search
Battle for Mandicor | |
---|---|
placeholder graphics in version 0.0.5 | |
Genre | RTS |
Latest release | 0.0.6.2.1 (Announcement) |
Release date | 2006-01-15 |
Platforms | Windows, Linux |
Code license | GPLv2 |
Engine | Stratagus |
Contribute | |
Battle for Mandicor is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
Battle for Mandicor is free real-time strategy game using the Stratagus engine in a medieval setting. The game keeps micromanagement to a minimum and focuses on the strategy elements. The units rarely have special abilities, but there are many upgrades. A successful army requires a good mixture of units. The armies can be up to 500 units. Selecting many units at once is possible. The game also supports queuing up to 15 units at once in any production building.[1]