Anarchic Brawl
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Anarchic Brawl | |
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The default match setup on v0.4 | |
Genre | Fighting game |
Latest release | v0.4 (Announcement) |
Release date | October 12th, 2024 |
Developer | blitzdoughnuts |
Code license | CC0 |
Media license | CC0 |
Engine | SDL2 |
P. language | C |
Library | SDL2 |
Contribute | |
Anarchic Brawl is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
Anarchic Brawl is a work in progress free software fighting game and fighting game engine inspired by Ikemen GO.
The engine is made in a suckless way: characters and stages are compiled into the game itself, and asset usage, like sprites or sounds, are dependent on the frontend used. All code is low level, meaning custom characters can easily access game variables and other fighters' variables. By default, there is no main menu. Fights are started from the terminal or command line, with parameters declaring what fighters there are, the gamemode, and other match settings.
The game reuses assets from LibreIkemen, a formerly active project for liberating Ikemen GO's assets by the same author.