SDL Asylum
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SDL Asylum | |
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SDL Asylum | |
Genre | Action |
Latest release | 0.3.2 (Announcement) |
Release date | August 17th, 2009 |
Platforms | Windows, Linux |
Developer | Andy Southgate (original), Hugh Robinson (C port) |
Code license | Public domain (original), GPLv3+ (C port) [1] |
Media license | Public domain [1] |
P. language | C |
Library | SDL, OpenGL |
Contribute | |
SDL Asylum is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
SDL Asylum is a 2D platform/shooting game designed and written by Andy Southgate in 1994, originally as a commercial project for the Acorn Archimedes. In 2002 Southgate released the source and media into the public domain, and a C port using SDL is now available. Source code is available for both, so both are free software.
Version history[edit]
- 0.3.2 released on August 17th, 2009
- 0.3.0 released on February 21st, 2009
- 0.2.4 released on August 20th, 2008
Availability[edit]
OpenSUSE: | sdl-asylum |
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SDL Asylum is distributed as source and is also available as official Debian and Fedora packages. The latest release is 0.3.0 on February 21, 2009.
The original Archimedes-only Asylum implementation is still available from acornarcade.com as ARM assembler source and binaries (v2.02).